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Revisión del 01:10 22 feb 2020
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Plantilla:Version nav
15w36a[1] is the nineteenth snapshot released for 1.9.
Additions
collisionRule
added as a team rule to the scoreboard.- It determines whether or not entities can push each other, and whether or not it's team dependent.
- Subcommands:
always
,never
,pushOtherTeam
,pushOwnTeam
Changes
- Entities
- Most entities can now be pushed by other entities.
- The exceptions being: items, paintings, ender crystals, areaEffectCloud, item frames and xp orbs.
- These can be overridden for mobs and players through a team rule.
- The same class of entities are now "magnetic" to the fishing rod bobber, and in the case of mobs/players will no longer suffer from knockback or pseudo-damage.
- Armor
- Armor protection calculations have been nerfed:
- Max (20) armor points damage reduction reduced from 80% to 66%. (Changed back again in 16w02a)
- Armor points count for less as the attack strength increases: Each Plantilla:Health done by the attack reduces the effective defense points by Plantilla:Armor.
- Sharpness and Protection enchantments have been nerfed.
- Each sharpness level now adds Plantilla:Health damage to the base damage at level I and an additional 0.5 (Plantilla:Health × 0.25) for each additional level, down from a flat Plantilla:Health per level.
- Protection enchantment bonuses are now linear instead of quadratic.
- Blocks
- Players unable to use commands such as
/give
can no longer place command blocks.
- Mobs
- All mobs
- No longer reset their AI when hit.
- Due to Plantilla:Bug, all hostile mobs can now draw line of sight through solid blocks in order to track the player.
- Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range again.
- Performance
- Optimized memory usage when connected to servers.[2]
Fixes
Plantilla:Fixes
References
Plantilla:Reflist