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Plantilla:Version nav
15w33a[1] is the seventh snapshot released for 1.9.
Additions
- Splash text
- "More Digital!"
- Lingering Potion
- Thrown like a splash potion.
- Leaves a patch of the potion particle effect.
- Entities that walk into it get the effect.
- Leaves a patch of the potion particle effect.
- Has all the potion types, and works with potions whose effect are instant, like harming.
- Brewed with dragon's breath and the corresponding splash potion.
- The cloud duration can be controlled through a data tag.
- Doesn't stack, like other potions.
- Dragon's Breath
- Found in the brewery section of the creative inventory.
- Can be used to brew lingering potions by brewing it with a splash potion.
- Can be obtained by right clicking with a glass bottle while the dragon breathes the homonymous attack.
- Stacks to 64.
- Statistics
- Per-item statistics for number dropped and number picked up.
stat.pickup
andstat.drop
.
- New objective types: armor and level.
- "armor" tracks the armor bar, that indicates the total protection from all currently worn armor pieces.
- "level" tracks the level of the player which is the number above the experience bar and not the amount of xp points.
- NBT tags
- Added entity
AreaEffectCloud
(ID 3), child ofEntity
. - Added tags
Age
,Duration
,WaitTime
,ReapplicationDelay
,DurationOnUse
,RadiusOnUse
,RadiusPerTick
,Radius
,OwnerUUIDLeast
,OwnerUUIDMost
,Particle
,Color
, andEffects
toAreaEffectCloud
. - Added
ExactTeleport
toEndGateway
. - Added
Linger
toThrownPotion
.
Changes
- End Gateway block
- Changed texture to be both angle and face independent.
- The footprint of the visible faces, will always display the same texture without deforming due to perspective.
- Therefore any edges of the block that are not part of the footprint will be invisible.
- The footprint of the visible faces, will always display the same texture without deforming due to perspective.
- Changed the beam texture to be unique
- The
HealF
Float tag has been renamed toHealth
.- As a result, the original
Health
tag is now a Float type rather than Short.
- As a result, the original
- Now shoots the previously added ender acid entities.
- A fire charge like projectile.
- On impact it spawns dragon breath and lights the ground on fire.
- The dragon breath acts like a lingering potion, creating a special entity cloud.
- Players in the cloud will get damaged.
- The dragon breath acts like a lingering potion, creating a special entity cloud.
- Arrows get deflected and set on fire while the dragon is on top of the portal.
- Extended potion of poison, potion of poison II, and extended potion of regeneration had their duration reduced.
- Potion of strength changed from 130% bonus to damage to 3 of bonus damage (from relative to absolute).
- Potion of weakness changed from 0.5 ( × 1⁄4) reduction to damage to 4.
- Throwable potions now behave like other projectiles when used in dispensers.
- They travel a much greater distance.
- Pick block
- In survival, pick block now works on items outside of the hotbar but inside the player's inventory.
- In creative, using pick block normally will give the player a new one instead of existing ones with NBT.
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+
no longer replaces items.
- Existing items are put into the inventory instead of being deleted.
- NBT tags
CommandStats
can be used to obtain the number of scoreboard tags an entity has viaQueryResult
- Example:
/scoreboard
will return the number of "scoreboard tags" applied to the target.- If the target previously had 3 tags added, a score of "3" is returned.
- Example:
- Removed
DataVersion
fromEntity
. It is now only applied toPlayer
only, child ofLivingBase
. HealF
underLivingBase
has become deprecated.Health
underLivingBase
has changed from type "Short" to "Float".Life
renamed toAge
forEndGateway
entity.Equipment
removed fromArmorStand
andLiving
entity, its usage replaced byHandItems
andArmorItems
which were added earlier.
- Spawn Eggs
- Can no longer address spawn eggs by numeric data id, like:
give @p spawn_egg 1 50
- The spawnable item from a spawn egg is now addressed by a datatag:
give @p spawn_egg 1 {EntityTag:{id:"Creeper"}}
- The spawnable item from a spawn egg is now addressed by a datatag:
- Tooltips
- Now show absolute damage instead of damage increase
- Command Block
- The character limit is now 32500 instead of 32767
Fixes
Plantilla:Fixes
References
Plantilla:Reflist