Plantilla:Version nav
1.6.1, conocida como la Actualización de los caballos, agregó muchas nuevas caracteristicas como caballos, riendas, bloque de carbón, alfombras, paquete de recursos y un nuevo lanzador.
Additions
General
- Pack de recursos sistema
- Reemplaza los Paquetes de texturas sistema.[1]
- Contiene:
- Nueva Textura "missing texture"
- Attribute system
- Cualidades de los artículos que usan la etiqueta NBT:
- Entity speed, base health, base attack
- Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
- Cualidades de los artículos que usan la etiqueta NBT:
- Splash screens
- "HURNERJSGER?"
- "What's up Doc?"
Gameplay
- Status effects
- Health Boost effect
- Gives player 4 (Plantilla:Healthbar) base health; extra health vanishes when the effect ends
- Can be acquired ingame by the command /effect <playername> 21 <duration in seconds> <amplifier>
- Absorption effect
- Gives player 4 "absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds, regardless of the state of the rest of the health bar; absorption health vanishes when the effect ends
- Can be acquired ingame by the command /effect <playername> 22 <duration in seconds> <amplifier> or by eating either tier of Golden Apple
- Saturation effect
- Causes food meter to be replenished by Plantilla:Hunger per tick.
- Can be acquired ingame by the command /effect <playername> 23 <duration in seconds> <amplifier>
- Health Boost effect
- Commands
/spreadplayers
- Spreads certain players from an origin point
- Has a Max Spread and Minimum Distance from player to player
- Can be used with the teams scoreboard functionality to spread team members to the same location
/playsound
- Can use to play sound to player
- Can change the pitch and/or volume
- Can use sound from resource pack
- Added
/gamerule
argumentsnaturalRegeneration
- Toggles natural health regeneration
doDaylightCycle
- Toggles the day-night cycle (the sun stops moving and stays where it is)
Bloques y objetos
- Armadura de caballo
- Existe en variantes de diamante, oro y hierro.
- No puede ser fabricada. Solo puede ser encontrada en algunos tipos de cofres, incluyendo en Mazmorras, Fortalezas del Nether, Templos de desierto, y Templos de jungla.
- Generador de caballo
- Funciona como cualquier otro tipo de huevo de generación
- Solo como naturalmente genera caballos, estos Caballos uno de los siete colores base y una de las cinco variaciones de marcas.
- A veces un burro se generará en vez de un caballo.
- Bala de trigo
- Puede ser colocada en todas las orientaciones.
- Fabricado con 3x3 de trigo.
- Rienda
- Puede ser usada para atar mobs a vallas o moverlos.
- Primero clic derecho para cogerlo, después clic derecho en una valla o clic derecho en el mob otra vez para soltarlo.
- Fabricado con 2 cuerdas y una bola de limo, da 2 riendas.
- Alfombras
- Fabricada con dos lanas de un color en una linea horizontal, da tres alfombras.
- Puede ser colocado en bloques (hasta objetos translúcidos)
- Etiqueta
- Se encuentra en cofres de mazmorras.
- Nómbralo en un yunque, y clic derecho en un mob para nombrarlo.
- Arcilla endurecida
- Obtenida quemando un bloque de arcilla en un horno.
- Arcilla tintada
- Hay 16 colores, uno por cada tinte.
- Similar a la lana.
- Hecho rodeando un tinte con arcilla endurecida.
- Bloque de carbón
- Fabricada con 3x3 de carbón.
- Fabricado con solo carbón, no carbón vegetal.
- Puede ser usado como combustible de horno y quema 80 objetos, más que 9 de carbón (72 objetos quemados).
Mobs
- Horses
- Creation assisted & inspired by DrZhark of Mo' Creatures
- To tame, ride them and get thrown off a few times until hearts appear
- Can be bred using Golden Apples & Golden Carrots
- Drop Leather when killed
- Health can be restored using Bread, Sugar, Hay Bales, Wheat, Apples, Golden Apples & Golden Carrots
- Baby Horses can be grown the same way
- Players riding saddled Horses are granted full control over the Horse's movement
- Color, style, maximum health, jump height and speed vary between Horses
- Open your inventory, right click a Horse or press the inventory key while holding LSHIFT and looking at a Horse to access their inventory to deal with their storage, armor and saddle
- Rarely spawn in small groups
- Donkeys
- Like horses, but smaller and grey, and can carry chests with 15 slots on their saddles
- Mules
- Obtained by breeding a horse with a donkey
- Can wear chests on their saddles, just like donkeys
- Not breedable with horses, donkeys, or other mules
- Skeleton and Zombie Horses
- Introduced as the code of the normal Horse, although require third-party modifications to be used in the game. There is no current use at this time.
Changes
General
- Support for Java 5 and PowerPC users will be dropped
- If you have a PowerPC based computer and/or Java 5 installed, a warning will be shown at the main menu.
- Internal chat system
- Lots of messages should be translated now that were not previously
- Messages are now better modularized
- Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
- Color can be specifically designated, preventing leakage into further messages
- Updated language files and fixed missing strings
- Launcher
- Increases performance and stability
- Minecraft game icon changed to a crafting table, presumably to differentiate between game and launcher
- Allows LWJGL to be updated, fixing many launcher bugs
- Supports multiple versions/installs
- Self updatable.
- New password storing system
- More user friendly.
- A major step towards the Plugin API.
- New authentication system - "Yggdrasil", which is more secure and has more features
- If downloaded for free, it won't let you go ahead and do stuff on other worlds, it'll only let you play the demo world. :(
- Accounts are mandatory.
- Minecraft Realms
- Added handling of invitations
- Added resetting realm with one of provided realm templates
- Added viewing backups for a realm and the ability to restore them
- Added setting the owner of a realm as game master operator
- Added confirmation screens for various actions such as deleting a realm
- Ability to leave someone else’s realm that previously accepted invitation for
- Fixed game mode and game difficulty issue
- Minor GUI fixes for better usability
Gameplay
- Riding mounts
- When riding a mob, its health is on the Heads-up display
- When riding on an entity, dismounting has changed from right-clicking the entity to using the Sneak key (
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by default)
- Boat controls have been changed from the
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,
, and
keys to mouse control
- Respiration enchantment
- Now also helps seeing underwater
- Changed the idea of mob difficulty
- Regional difficulty: The longer you spend in one area, the harder it gets
- Scales with difficulty - items, enchants or AI improve with difficulty
- Tooltips
- Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in
- Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion will give
- Status effect
- Balanced to improve gameplay
- Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
- Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)
- Balanced to improve gameplay
- Hunger
- Natural health regeneration now costs hunger points/saturation points
- Creative mode
- It is no longer possible to break blocks with swords in Creative mode
Blocks & Items
- Charcoal
- Retextured, with more brown shading to differentiate from coal
- Lapis Lazuli Block
- Retextured subtly, it now has a border around it
- Saddle
- You can now put a saddle on a horse
- Redstone Comparator
- Now give out a signal for Cauldrons and End Portal frames depending on their state
- Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
- End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
- Now give out a signal for Cauldrons and End Portal frames depending on their state
- Golden Apple
- Golden apples now require gold ingots instead of gold nuggets to craft
- Golden apples now give Regeneration II for 10 seconds and both tiers give Absorption for 1 min 30 seconds
- Glistering Melon
- Glistering melons now require 8 gold nuggets
- Spawn Eggs
- Spawn eggs work on water
- Command Blocks
- Can no longer be mined or destroyed in Survival mode
- Lava
- Now decays properly
- Flint and Steel
- Now loses durability when igniting TNT
Mobs
- All mobs
- Mobs named "Dinnerbone" or "Grumm" are now flipped upside down
- Now spawn in groups again
- Zombies
- Now have a small chance to spawn additional zombies when damaged or not being looked at
- Able to lock onto the player from 40 blocks away (formerly 16 blocks).
- Mobbing zombies can now move when further than 32 blocks from player
- Villagers
- Now have sounds for trading, getting hurt and other things
- Spiders
- Now have a chance to spawn with potion effects
World Generation
- Deserts
- No longer contain water lakes
- The Nether
- Added chest generation in Nether Fortresses
Fixes
- Plantilla:Bug – Green arrow bug on maps in frames
- Plantilla:Bug – Ping packet doesn't include host information
- Plantilla:Bug – 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
- Plantilla:Bug – Keyboard Unresponsive on OS X
- Plantilla:Bug – Teleporting to Large Numbers Creates a Broken Error
- Plantilla:Bug – Command block choosing wrong people / Selecting players cross-dimensional
- Plantilla:Bug – Mobs not realizing they killed their attacker and trying to attack empty space
- Plantilla:Bug – Running at a high resolution causes large portions of the screen to be UNCLICKABLE
- Plantilla:Bug – Minecarts with Furnace consume coal in creative mode
- Plantilla:Bug – Death messages in english regardless of the selected language (Multiplayer)
- Plantilla:Bug – Beacon Block Incorrect Texture When Surrounded by Blocks
- Plantilla:Bug – Mouse "Back" and "Forward" open menu in windowed mode.
- Plantilla:Bug – Server command "
/whitelist list
doesn't display the full list of players - Plantilla:Bug – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
- Plantilla:Bug – Dogs wont stop snarling after punched by someone else
- Plantilla:Bug – Damaged Anvils do not show damage in inventory or item frame
- Plantilla:Bug – Console command and set console for block in Command Block merges when in windowed mode
- Plantilla:Bug – Zombie villagers are able to despawn during curing process
- Plantilla:Bug – You can't get "The End?" achievement
- Plantilla:Bug – Sleeping while in a minecart produces a graphical glitch
- Plantilla:Bug – PersistenceRequired
tag freezes mobs
- Plantilla:Bug – Jack-o-lantern name is mis-punctuated
- Plantilla:Bug – Squids taking damage while in water
- Plantilla:Bug – Hard to spawn squids
- Plantilla:Bug – Regular skeleton's melee damage is unaffected by the sword type
- Plantilla:Bug – Unable to play game unless LWJGL is manually replaced
- Plantilla:Bug – Boats/Minecarts and Ender Pearls don't mix
- Plantilla:Bug – Placing water source into some blocks yields no drops
- Plantilla:Bug – 3D Anaglyph biome color corruption
- Plantilla:Bug – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
- Plantilla:Bug – Death counter does not update
- Plantilla:Bug – Lava decay fails to schedule block update
- Plantilla:Bug – Skeletons attacking like zombies when hit in creative
- Plantilla:Bug – Ctrl + Alt + Esc crashes minecraft
- Plantilla:Bug – Brewing stand feet's sides are transparent when placed against a wall
- Plantilla:Bug – Silverfish breaking blocks when "
mobGriefing
" is set to false - Plantilla:Bug – Switching from windowed to fullscreen and back moves the point of view
- Plantilla:Bug – Water/Lava from bucket replacing ladder
- Plantilla:Bug – Splash potions particles are incorrect
- Plantilla:Bug – /scoreboard syntax missing (/help scoreboard)
- Plantilla:Bug – Argument "team" do not work with "!" for other players
- Plantilla:Bug – Cactus texture error when near a wall
- Plantilla:Bug – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
- Plantilla:Bug – Cant use scroll wheel in crash reports
- Plantilla:Bug – Single player: "java.io.IOException: Stream Closed" when quitting game
- Plantilla:Bug – Item count / numbers randomly flickering in item bar, inventory, workbench
- Plantilla:Bug – Eye of Ender does not always lead to the nearest Stronghold
- Plantilla:Bug – Scoreboard problem with "seeFriendlyInvisibles"
- Plantilla:Bug – Memory leak switching texture packs
- Plantilla:Bug – 1.5 HD Texture pack stitched images greater than 2048 resolution results in massive performance drops.
- Plantilla:Bug – Certain death message will print "null" as the player/mob name that caused the death
- Plantilla:Bug – Command Blocks breaking easily in survival
- Plantilla:Bug – Can get permanently stuck in a minecart in a nether portal
- Plantilla:Bug – Minecart collision boxes are briefly positioned wrong
- Plantilla:Bug – Minecarts off track float
- Plantilla:Bug – Sitting in minecart is higher than it should be
- Plantilla:Bug – Minecart hit box too large
- Plantilla:Bug – New Client and Server Outputs Increase Loading Time
- Plantilla:Bug – Zombies with increased health don't deal damage
- Plantilla:Bug – Pick block from inventory in creative doesn't preserve size of stacks
- Plantilla:Bug – Minecraft can't handle 4096x4096 or larger cloud textures
- Plantilla:Bug – Stacked Entity Spawner creating mass duplicate ghost entities
- Plantilla:Bug - Wither is still named "Withern" in German
- Plantilla:Bug – Cannot use resolution clock and compass textures with resolutions higher than 16x16
- Plantilla:Bug – Receiving very high amount of damage at once creates ghost mode in multiplayer
- Plantilla:Bug – Achievement "We Need to Go Deeper" rewarded for going through an End Portal
- Plantilla:Bug – Entities other than the player can't leave the end
- Plantilla:Bug – When under resistance effects above 5, /kill command does not work.
- Plantilla:Bug – lang files for en_US is gramaticly incorrect at death.fell.finish.item
- Plantilla:Bug – No error report when minecraft crashes
- Plantilla:Bug – Freezes When Moving
- Plantilla:Bug – Fire Animation Jumps and skips frames.
- Plantilla:Bug – Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
- Plantilla:Bug – Text misplaced on Direct connect, Rename World screen
- Plantilla:Bug – Shift clicking on the destroy item button in multiplayer doesn't work.
- Plantilla:Bug – Crash when language file of currently selected language is missing
- Plantilla:Bug – If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work
- Plantilla:Bug – Instant health effect set to a 29, 61, 93...253 value kills any player without any death message
References
Plantilla:Reflist
Guías
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Consolas
Descontinuado
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Próximamente
Libros
Novelas
- The Island
- The Crash
- The Lost Journals
- The End
- The Voyage
- The Shipwreck
- The Mountain
- The Dragon
Próximamente
- Mob Squad
- The Haven Trials
Libros para niños
- Woodsword Chronicles
- Stonesword Saga
- Step into Reading series
Otros medios
- Minecraft Mini-Series
- Minecraft Magazine
- Dark Horse Comics
- Minecraft Card Game
- Minecraft: Builders & Biomes
- Super Smash Bros. Ultimate
Eventos
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