Puesto de saqueadores
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- No confundir con Woodland Mansion.
- Véase también: Tutorials/Defeating a pillager outpost
Biomas |
|
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Consiste de |
See Plantilla:Slink |
Puede generarse en chunks existentes |
No |
Un puesto de saqueadores es una variedad de estructuras habitadas por saqueadores.
Sumario
Generación[editar | editar código]
Los puestos de saqueadores son estructuras semi-raras, que generan cada varios cientos o miles de bloques.[1] Esto los hace más raros que las aldeas,[2] pero menos raros que las mansiones del bosque.
Pillager outposts can generate naturally in any village-generating biome, including:
- Plains
- Desert
- Savanna
- Taiga
- Snowy Tundra
- Snowy Taiga[Solo EB]
- Sunflower Plains[Solo EB]
- Taiga Hills[Solo EB]
- Snowy Taiga Hills[Solo EB]
En Edición Java, pillager outposts never generate too close to, or within, villages. They can do so en Edición Bedrock as well generate far away from villages.
En Edición Java, if an outpost spawns in the water or in the air (e.g., spawning near a savanna plateau), then a platform of grass (or sand), dirt, and stone spawns underneath it in a circular shape. This also applies to the smaller structures such as tents, targets, log piles, and cages. On occasion, the smaller structures still spawn in the air despite having a platform below them, depending on how high up they are.
En Edición Bedrock, pillager outposts generate with foundations similar to that of a woodland mansion: watchtowers use cobblestone, birch planks, and dark oak logs as their foundation; tents and cages generate dark oak planks as their foundation; log piles use horizontal dark oak logs as their foundation; and targets generate cobblestone as a foundation.
The outpost tower generates each time. Up to 4 other smaller structures may spawn around the periphery of the main outpost structure.
Eight extra air blocks also generate around the outpost.[3]
Criaturas[editar | editar código]
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Pillager | Iron Golem (spawns in cages, sometimes) |
Iron golems spawn only during the generation of the outpost structures; however, both regular pillagers and pillager captains can continuously spawn in structures. Pillagers do not spawn while a player is inside the tower. En Edición Java they spawn in a 72×54×72 area centered on the top level of the watchtower, the same level as the chest. En Edición Bedrock, they spawn at or below a particular location in the outpost; specifically, they choose the northwest corner of the highest opaque block with a non-solid block on top.
En Edición Java, only pillagers and passive mobs may spawn within a pillager outpost spawn area. Pillagers may spawn on any valid opaque block as long as the sky light level is 11 or lower, and the block light level is 8 or lower, but can also spawn on grass or sand blocks regardless of sky light level. Therefore, players may pacify an outpost by removing all grass/sand blocks and properly lighting the area as they normally would to prevent enemy mob spawns.
Mal Presagio[editar | editar código]
Upon killing an outpost captain, the player receives 1 level of the Bad Omen effect applied to them for 100 minutes (5 in-game days).
Structure[editar | editar código]
- Artículo principal: /Structure
El problema específico es: Incorporate most of the table below into the /Structure page
A pillager outpost consists of a 4 level watchtower with other smaller structures around it.
Structure blocks can be used to manually load pieces of the pillager outpost from the /data/minecraft/structures/pillager_outpost
folder in minecraft.jar. To do so, set a structure block to Load mode, enter pillager_outpost/<structure_name>
, and press LOAD.
Structure name | Description | Consists of | Image |
---|---|---|---|
watchtower
|
A large tower with a loot chest on the top level. |
347 Dark Oak Planks 8 |
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feature_cage1
|
A wooden cage, which sometimes has an iron golem trapped inside. |
24 Dark Oak Fence |
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feature_cage2
|
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feature_logs
|
A pile of dark oak logs. | 21 Dark Oak Log | ![]() |
feature_targets
|
Two scarecrow-like targets. | 6 Dark Oak Fence 2 Carved Pumpkin 2 Hay Bale |
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feature_tent1
|
A small tent made of wool, with a crafting table inside. | 20 White Wool 10 Dark Oak Fence 1 Crafting Table |
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feature_tent2
|
A small tent made of wool, with a crafting table and pumpkins inside. | 20 White Wool 10 Dark Oak Fence 4 Pumpkin 1 Crafting Table |
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Technical Structures[editar | editar código]
Structure name | Description | Consists of | Image |
---|---|---|---|
watchtower_overgrown
|
Generated with a structure integrity of around 0.03 on top of a regular watchtower to add random mossy cobblestone and vines into the build. |
347 Dark Oak Planks 8 |
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base_plate
|
This generates first, to mark the locations of both watchtowers and each outer structure, using jigsaw blocks. | N/A | ![]() |
feature_plate
|
The horizontal jigsaw block connects to the base plate to determine its own location, while the vertical jigsaw block connects to an outer structure. | N/A | ![]() |
Botín[editar | editar código]
Plantilla:Seealso Error de Lua: expandTemplate: template "FNlist" does not exist.
- ↑ 1,0 1,1 All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
Historial[editar | editar código]
Edición Java | |||||
---|---|---|---|---|---|
1.14 | 18w47a | Added pillager outposts. | |||
18w47b | Reduced the amount of pillagers that spawn around outposts. | ||||
18w50a | Raid captains can now spawn in outposts. | ||||
Edición Bedrock | |||||
1.10.0 | beta 1.10.0.3 | Added pillager outposts, which are available only through Experimental Gameplay. | |||
Pillager outposts generate with black banners on them. | |||||
1.11.0 | beta 1.11.0.1 | Pillager outpost now generate with gray banners on them. | |||
Pillager outpost are rarer. | |||||
Outpost captains spawn in pillager outpost watchtower. | |||||
beta 1.11.0.3 | Fully implemented pillager outposts, separate from Experimental Gameplay. | ||||
Pillager outpost now generate with pillager banner, instead of a gray banner. | |||||
Edición PlayStation 4 | |||||
1.91 | Added pillager outposts. |
Issues[editar | editar código]
Los problemas relacionados con "puesto de saqueadores" se mantienen en el rastreador de problemas. Informar (en inglés) en esta página sobre los errores que encuentres.
Galería[editar | editar código]
A pillager outpost in a taiga biome.
A beachside pillager outpost with targets and a tent.
Unusual pillager outpost generation in Java Edition. Note how the structure generates new blocks around it, likely because it spawned too close to an ocean.
An extremely rare instance of a fossil generated inside a pillager outpost.
Odd generation[editar | editar código]
A pillager outpost that generated inside of a desert temple.
References[editar | editar código]
Plantilla:Generated structures
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para un grupo llamado «FN», pero no se encontró la etiqueta <references group="FN"/>
correspondiente, o falta la etiqueta </ref>
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