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Atajo

This template is used for creating the new history sections. To create a History section, you need to use this template multiple times.

Usage

Editions and development cycles

Set the first parameter to one of the various development phases and platform versions of Minecraft, and they will be represented by sections. For example, you start the Java Edition Beta section with {{History|java beta}}. The following names are available:

Versions

A single version can be represented using the second parameter like so: {{History||1.2|Added Sandstone.}}. Do not specify the development stage here (e.g. use 1.2, not Beta 1.2). The development stage is already in the section header.

By default, the version number will be a link to the appropriate version page. You can use |link= to change this. Possible values are:

  • ver — link to the version article, i.e. the default behavior.
  • Any URI/URL — external link to this URI/URL.
  • Any page on the wiki — internal link to this page.
  • none — no link.

If the feature was mentioned in a tweet, etc, prior to release, place that info at the top of the History section without a header.

If multiple changes have been made in a single version update, simply list them like follows. The template supports unlimited changes per version.

  • {{History||1.3|Sandstone is now found below three blocks of naturally generated sand.|Added the ability to craft Sandstone slabs from Sandstone.}}.

If the version is unknown, the parameter can be set to "unknown" or "?", which will display a ? in the cell and place the page in Category:Historial de versiones desconocido

Development versions

The parameter |snap= can be used to display a development version along with the version for the change. The title will always be the value of |snap=

  • If the development version starts with "pre" or "RC", it will link to that pre-release or release candidate of the parent version. For example, a development version of "pre1" with a parent version of "1.8" links to "1.8-pre1"
  • If the development version starts with "build", its link will be to that alpha build of the parent version. For example, a development version of "build 1" with a parent version of "0.11.0" acts as "Pocket Alpha 0.11.0 build 1"

By default, the development version number will be a link to the appropriate version page. You can use |slink= to change this. Possible values are:

  • ver — link to the version article, i.e. the default behavior.
  • Any URI/URL — external link to this URI/URL.
  • Any page on the wiki — internal link to this page.
  • none — no link.

If there are multiple development changes for a version, simply omit the second parameter or set it to the same as the last parent version, and it will automatically merge.

If the development version is unknown, the parameter can be set to "unknown" or "?", which will display a ? in the cell and place the page in Category:Unknown version history. If the change was made in the release of a version, simply set the parameter to "release" and the cell will display as blank.

Legacy Console Editions

When the parameter |xbox=, |xbone=, |ps=, |wiiu=, or |switch= is set, the normal single or two column mode is replaced with three, one for each type of legacy console edition. Each of the three parameters controls one column, in which the link will be to the appropriate version page.

If any of the four parameters is set to "unknown" or "?", that cell will display a ? and the page will be added to Category:Historial de versiones desconocido. If any of the three are set to none, the cell will display as blank, signifying no relevant version for that change. If one version on one console covers multiple updates on another, simply set the version on the first change and all others below which are unset or the same as the first will be merged automatically, similarly to the snapshot feature. To prevent this feature, just set the row to none or another version.

Additionally, when using this mode, the development version column and link parameters are disabled (if a link is required, use the single column mode), and the parameter |2= acts as an additional content cell.

Foot

After this, you can add more editions, or close the table using {{History|foot}}.

Categories

If the parameter |1= is set to "java edition upcoming", the page will get added to Categoría:Próxima Edición Java. Likewise, setting it to "bedrock edition upcoming" will add the page to Categoría:Próxima Edición Bedrock.

If the parameter |1=, |2=, |snap=, |xbox=, |xbone=, |ps=, |wiiu=, or |switch= are set to "unknown", the page will get added Category:Historial de versiones desconocido

Example

{{Historial||May 21, 2009|link=http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding a "seaweed" block and colored stone bricks.}}
{{Historial|classic}}
{{Historial||0.24_SURVIVAL_TEST|Added zombies – the second mob to be added to ''Minecraft'', after humans.}}
{{Historial|indev}}
{{Historial||unknown|Zombies' armor was removed, as well as their arm swinging attack animations.}}
{{Historial|beta}}
{{Historial||1.8|snap=?|The crafting recipe of glowstone has changed to 2×2 glowstone dust.
|The drop rate of glowstone dust from mined glowstone has increased to 2–4.}}
{{Historial|java edition}}
{{Historial||1.2.1|snap=12w03a|The zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.}}
{{Historial|||snap=12w06a|Zombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.}}
{{Historial|java edition upcoming}}
{{Historial||1.14|Zombie armor is added back into the game, and they can wear any type of armor.}}
{{Historial|pocket alpha}}
{{Historial||0.3.0|Added crafting.}}
{{Historial|pocket}}
{{Historial||1.0.0|snap=?|Added dyable shulkers.}}
{{Historial|bedrock}}
{{Historial||1.2.0|snap=beta 1.2.0.2|Old worlds are now Infinite.}}
{{Historial|bedrock upcoming}}
{{Historial||1.5.0|snap=beta 1.5.0.1|Added dyable zombies.}}
{{Historial|education}}
{{Historial||1.0.2|Added parrots.}}
{{Historial|console}}
{{Historial||xbox=TU3|ps=1.0|xbone=CU1|wiiu=Patch 1|switch=1.0.1|Added pistons and sticky pistons.}}
{{Historial||xbox=TU14|ps=1.04|Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.}}
{{Historial|foot}}
Produces
May 21, 2009Notch shows interest in adding a "seaweed" block and colored stone bricks.
Edición Java Classic
Plantilla:Version linkAdded zombies – the second mob to be added to Minecraft, after humans.
Edición Java Indev
?Zombies' armor was removed, as well as their arm swinging attack animations.
Edición Java Beta
Plantilla:Version link?The crafting recipe of glowstone has changed to 2×2 glowstone dust.
The drop rate of glowstone dust from mined glowstone has increased to 2–4.
Edición Java
Plantilla:Version linkPlantilla:Version linkThe zombies' AI was improved, giving them a much better sense of direction when pursuing the player, allowing them to navigate obstacles, and even small mazes if constructed, to get to the player.
Plantilla:Version linkZombies chase and attack villagers, attack doors (breaking them on Hard and Hardcore difficulties), and sometimes drop iron ingots, helmets, shovels and swords as rare drops.
Próxima Edición Java
Plantilla:Version linkZombie armor is added back into the game, and they can wear any type of armor.
Edición Pocket Alpha
Plantilla:Version linkAdded crafting.
Edición Pocket Edition
Plantilla:Version link?Added dyable shulkers.
Edición Bedrock
Plantilla:Version linkPlantilla:Version linkOld worlds are now Infinite.
Próxima Edición Bedrock
Plantilla:Version linkPlantilla:Version linkAdded dyable zombies.
Edición Education
Plantilla:Version linkAdded parrots.
Edición de Consolas Legacy
Plantilla:Version linkPlantilla:Version link 1.0 Plantilla:Version linkPlantilla:Version linkAdded pistons and sticky pistons.
Plantilla:Version link 1.04 Pistons now take double the amount of time (2 redstone ticks or 4 game ticks) to extend, but they still retract instantly.
[Ver | Editar | Purgar]La documentación arriba es transcluída desde Plantilla:Historial/doc.


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