- Este artículo trata sobre the mob. Para item, véase Tropical Fish (item). Para other uses, véase Fish.
|Puntos de salud|
En Edición Java:
En Edición Bedrock:
|ID de red||
|ID del savegame||
Spawning[editar | editar código]
Java Edition[editar | editar código]
En Edición Java, tropical fish spawn in lukewarm, warm and deep lukewarm oceans in groups of 8, with random patterns (see below).
Bedrock Edition[editar | editar código]
En Edición Bedrock, fish spawn underwater at 12-32 blocks away from the player. Tropical fish spawn only in warm ocean biomes, in groups of 3-5 for the same preset pattern, and in groups of 1-3 for a random pattern. In addition, tropical fish only spawn on the surface (i.e., there must not be a spawnable block above the spawn location with a non-solid block on top).
Drops[editar | editar código]
- 1 tropical fish.
- 1 bone meal (5% chance) [Solo Edición Java]
- 1–2 bones (25% chance) [Solo Edición Bedrock]
Behavior[editar | editar código]
Tropical fish tend to swim in schools of fish (a maximum of nine tropical fish per school).
The player may collect a fish by using a water bucket on it, which gives the player a bucket of fish. Fish placed with buckets do not despawn naturally. When that fish bucket is used against a block, it empties the bucket, placing water with that fish swimming in it. An empty bucket may be used as well.[Solo Edición Bedrock]
Weaknesses[editar | editar código]
Tropical fish cannot survive out of water. Outside of water, they flop around like guardians for a while until eventually they suffocate and die like squid. En Edición Bedrock, they rotate when flipping. Fish cannot swim or breathe in cauldron water.
Varieties[editar | editar código]
Java Edition[editar | editar código]
When tropical fish spawn in the wild, 90% of the time they appear as one of the 22 varieties seen on the right, and the other 10% of the time their patterns, size, and colors are completely random, drawn from any of 2 shapes, 15 colors, 6 patterns, and 15 colors for the pattern. The color black does not appear on any naturally-spawned tropical fish, since the eyes are usually hard to see. These result in 2,700 naturally-occurring combinations.
Tropical fish can be summoned with black as one or both of their colors, and/or without any visible pattern,Plantilla:More info though even without the pattern they can still have a pattern color, causing a further 884 possible combinations, 480 of which look the same due to the missing pattern.
Bedrock Edition[editar | editar código]
Tropical fish do not have common varieties en Edición Bedrock. Instead, all tropical fish use randomly chosen patterns, sizes, and colors (except black).
Names[editar | editar código]
Tropical fish variants in buckets have names that are assigned based on their colors and type. En Edición Bedrock, the names are in the name of the bucket, giving names like "Bucket of Plum Blockfish", "Bucket of Sky-Orange Snooper", or "Bucket of Orange-Lime Dasher". En Edición Java, the type, and colors are displayed as item tooltips.
En Edición Bedrock, the following colors are renamed from their defaults when they refer to tropical fish. Parentheses indicate default name and color id - see § Entity data.
- Sky (Light Blue; 3)
- Rose (Pink; 6)
- Silver (Light Gray; 8)
- Teal (Cyan; 9)
- Plum (Purple; 10)
The base color is first, and the pattern color is next if it is different.
The fish type is determined according to the shape and pattern of the fish:
Some varieties of tropical fish don't follow the normal naming system; instead, they reference real-life fish species. En Edición Java, these unique fish are limited to the 22 common varieties. En Edición Bedrock, there are also 22 uniquely-named tropical fish, though they are not all the same as en Edición Java. These uniquely-named tropical fish aren't different from regular tropical fish in terms of design or behavior.
These varieties are:
|Black Tang||Gray Flopper|
|Blue Dory[Solo EB]||Gray-Light Blue Sunstreak[Solo EJ]|
Gray-Sky SunStreak[Solo EB]
|Blue Tang[Solo EJ]||Gray-Blue Flopper|
|Butterfly Fish||White-Gray Clayfish[Solo EJ]|
White-Gray Brinely[Solo EB]
|Cichlid||Blue-Gray Sunstreak[n 1]|
|Cotton Candy Betta[n 2]||Pink-Light Blue Spotty[Solo EJ]|
Rose-Sky Spotty[Solo EB]
|Dottyback||Purple-Yellow Blockfish[Solo EJ]|
Plum-Yellow Blockfish[Solo EB]
|Emperor Red Snapper[n 2]||White-Red Clayfish|
|Moorish Idol||White-Gray Glitter|
|Ornate Butterflyfish[Solo EJ]
Ornate Butterfly[Solo EB]
|Parrotfish||Cyan-Pink Dasher[Solo EJ]|
Teal-Rose Dasher[Solo EB]
|Queen Angelfish[Solo EJ]
Queen Angel Fish[Solo EB]
|Lime-Light Blue Brinely[Solo EJ]|
Lime-Sky Brinely[Solo EB]
|Red Cichlid||Red-White Betty|
|Red Lipped Blenny||Gray-Red Snooper|
|Red Snapper||Red-White Blockfish|
|Tomato Clown[Solo EB]||Red-White SunStreak[n 1]|
|Tomato Clownfish[Solo EJ]||Red-White Kob|
|Triggerfish||Gray-White SunStreak[n 1]|
|Yellowtail Parrotfish[Solo EJ]
Yellowtail Parrot[Solo EB]
|Cyan-Yellow Dasher[Solo EJ]|
Teal-Yellow Dasher[Solo EB]
|Yellow Tang||Yellow Flopper|
Sounds[editar | editar código]
|Sonido||Subtítulo||Fuente||Descripción||ID de objeto||Clave de traducción||Volumen||Tono||Distancia de|
|-||None[sound 1]||?||Randomly||None[sound 2]||?||?||?|
|?||?||Plays when it dies||?||?||0.8||16|
|?||?||Plays when on land||?||0.3||?||16|
|?||?||Plays when damaged||?||?||?||16|
- Reports on Mojira.
- Empty events do not have this parameter set.
Data values[editar | editar código]
ID[editar | editar código]
Entity data[editar | editar código]
- Véase también: Chunk format
Tropical fish have entity data associated with them that contains various properties.
Achievements[editar | editar código]
|Icono||Logros||Descripción en el juego||Requerimientos reales (si difieren)||Puntaje de jugador obtenido||Tipo de trofeo (PS)|
|I am a Marine Biologist||Collect a fish in a bucket||Use an empty bucket on any fish mob to collect it.||20G||Bronze|
Advancements[editar | editar código]
History[editar | editar código]
|June 28, 2010||Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them."|
|October 4, 2010||Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were only added as an item; there was no code for a fish mob.|
|October 5, 2012||Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks".|
|April 13, 2013||When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done."|
|July 31, 2013||During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!"|
|1.13||November 18, 2017||Two fish mobs, presumably early tropical fish, were shown off in a clip presented at MineCon Earth.|
|18w10a||Added tropical fish.|
|18w10b||Tropical fish now make sounds and no longer use the player damage sound.|
|1.13.1||18w31a||Fish now have a 5% chance of dropping bone meal when killed.|
|March 1, 2018||ThorsHand11 states on the official Minecraft Discord that "more than a handful" of tropical fish will be added.|
|1.4.0||beta 188.8.131.52||Added all 4 variants of fish mobs.|
|1.8.0||beta 184.108.40.206||Tropical fish are now slightly bigger.|
|1.13.0||beta 220.127.116.11||Tropical fish now drop experience when killed.|
|Edición de Consolas Legacy|
|TU69||1.76||Patch 38||Added fish mobs.|
|1.4.0||Added all 4 variants of fish mobs.|
Issues[editar | editar código]
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