Este artículo trata sobre las versiones para PC. Para las antiguas versiones y otros aspectos, véase Historial de versiones (desambiguación). Para las versiones en desarrollo, véase Historial de versiones/En desarrollo. Para las versiones planeadas, véase Versiones planeadas.
Minecraft es un juego que lleva en constante desarrollo desde su inicio el 10 de mayo de 2009 hasta hoy.
Una interrogación (?) indica que ese dato sobre la actualización es una suposición y puede ser erróneo. Puedes ver la lista de errores conocidos de las versiones anteriores aquí.
Versión
1.13
1.12
1.11
1.10
Versión
|
Fecha de lanzamiento
|
1.10.2
|
23 de junio de 2016
|
1.10.1
|
22 de junio de 2016
|
1.10 (Actualización FrostBurn)
|
8 de junio de 2016
|
1.9
1.8
1.7
1.6
1.5
1.4
1.3
Versión
|
Fecha de lanzamiento
|
1.3.2 |
16 de agosto de 2012
|
1.3.1 |
1 de agosto de 2012
|
1.2
Versión
|
Fecha de lanzamiento
|
1.2.5 |
4 de abril de 2012
|
1.2.4 |
22 de marzo de 2012
|
1.2.3 |
2 de marzo de 2012
|
1.2.2 |
1 de marzo de 2012
|
1.2.1 |
1 de marzo de 2012
|
1.1
Versión
|
Fecha de lanzamiento
|
1.1 |
12 de enero de 2012
|
1.0
Versión
|
Fecha de lanzamiento
|
1.0.1 (Solo servidor) |
24 de noviembre de 2011
|
1.0.0 |
18 de noviembre de 2011
|
Beta
The Beta development phase started on December 20, 2010 and ended on November 18, 2011. The main goals of this development stage were a larger focus on polishing gameplay, additional content, and stability.[1] The game's price also increased from what it was in Alpha, but users who previously bought the game were not charged extra.
Beta 1.8
Beta 1.7
Beta 1.6
Beta 1.5
Beta 1.4
Beta 1.3
Beta 1.2
Beta 1.1
Beta 1.0
Alfa
The alfa development phase started on June 29, 2010 and ended on December 20th, 2010. This version also limited the gamemode to survival, but saw a re-release of multiplayer. At this time, Notch began developing the game full time, causing much more frequent updates. These were also the first versions which had to be purchased, though the price increased in later stages.
Alfa 1.2
Versión
|
Fecha de lanzamiento
|
Alfa 1.2.6 |
December 3, 2010
|
Alfa 1.2.5 |
December 1, 2010
|
Alfa 1.2.4_01 |
November 30, 2010
|
Alfa 1.2.4 |
November 30, 2010
|
Alfa 1.2.3_04 |
November 26, 2010
|
Alfa 1.2.3_02 |
November 25, 2010
|
Alfa 1.2.3_01 |
November 24, 2010
|
Alfa 1.2.3 |
November 24, 2010
|
Alfa 1.2.2 |
November 10, 2010
|
Alfa 1.2.1_01 |
November 5, 2010
|
Alfa 1.2.1 |
November 5, 2010
|
Alfa 1.2.0_02 |
October 31, 2010
|
Alfa 1.2.0_01 |
October 31, 2010
|
Alfa 1.2.0 (Halloween Update) |
October 30, 2010
|
Alfa 1.1
Alfa 1.0
Version
|
Release date
|
Alfa 1.0.17_04 |
August 23, 2010
|
Alfa 1.0.17_03 |
August 23, 2010
|
Alfa 1.0.17_02 |
August 20, 2010
|
Alfa 1.0.17_01 |
August 2010
|
Alfa 1.0.17 (Seecret Friday 8) |
August 20, 2010
|
Alfa 1.0.16_02 |
August 13, 2010
|
Alfa 1.0.16_01 |
August 12, 2010
|
Alfa 1.0.16 |
August 12, 2010
|
Alfa 1.0.15 (First SMP version) |
August 4, 2010
|
Alfa 1.0.14 (Seecret Friday 7) |
July 30, 2010
|
Alfa 1.0.13_01 |
July 29, 2010
|
Alfa 1.0.13 |
July 28, 2010
|
Alfa 1.0.12 |
July 26, 2010
|
Alfa 1.0.11 (Seecret Friday 6) |
July 23, 2010
|
Alfa 1.0.10 |
July 22, 2010
|
Alfa 1.0.9 |
July 21, 2010
|
Alfa 1.0.8_01 |
July 20, 2010
|
Alfa 1.0.8 |
July 20, 2010
|
Alfa 1.0.7 |
July 19, 2010
|
Alfa 1.0.6_03 |
July 17, 2010
|
Alfa 1.0.6_01 |
July 17, 2010
|
Alfa 1.0.6 (Seecret Friday 5) |
July 16, 2010
|
Alfa 1.0.5_01 |
July 14, 2010
|
Alfa 1.0.5 |
July 13, 2010
|
Alfa 1.0.4 (Seecret Friday 4) |
July 9, 2010
|
Alfa 1.0.3 |
July 6, 2010
|
Alfa 1.0.2_02 |
July 6, 2010
|
Alfa 1.0.2_01 |
July 6, 2010
|
Alfa 1.0.2 |
Between July 4 and July 6, 2010
|
Alfa 1.0.1_01 |
July 4, 2010
|
Alfa 1.0.1 (Seecret Friday 3) |
July 3, 2010
|
Alfa 1.0.0 |
June 30, 2010
|
Infdev
The Infdev development phase started on February 27, 2010 and ended on June 29, 2010. During this stage, Minecraft was only available in single-player survival mode and versions were unnumbered. At this point, Notch rewrote the game code to allow mostly "infinite" terrain.
Release date
|
June 27, 2010
|
June 25, 2010 (Seecret Friday 2)
|
June 25, 2010
|
June 24, 2010
|
June 18, 2010 (Seecret Friday 1)
|
June 17, 2010
|
June 16, 2010
|
June 15, 2010
|
June 11, 2010
|
June 8, 2010
|
June 7, 2010
|
April 20, 2010
|
April 15, 2010
|
April 14, 2010
|
April 13, 2010
|
March 27, 2010
|
March 25, 2010
|
March 20, 2010
|
March 16, 2010
|
March 13, 2010
|
February 27, 2010
|
Indev
The Indev development phase started on December 23, 2009 and ended on February 27, 2010. It was the successor to the previous survival test and continued expanding the survival aspects of the game, making it a lot more like the current gameplay. Versions in this stage were either unnumbered or used the same number.
Release date
|
Version
|
February 23, 2010
|
|
February 19, 2010
|
February 18, 2010
|
February 14, 2010
|
February 12, 2010
|
February 9, 2010
|
February 6, 2010
|
February 5, 2010
|
0.31
|
February 4, 2010
|
February 2, 2010
|
February 1, 2010
|
January 31, 2010
|
January 30, 2010
|
January 29, 2010
|
January 28, 2010
|
January 26, 2010
|
January 25, 2010
|
January 24, 2010
|
January 22, 2010
|
January 13, 2010
|
January 11, 2010 (Second update)
|
January 11, 2010
|
January 9, 2010
|
January 7, 2010
|
January 6, 2010
|
January 5, 2010
|
December 25, 2009
|
December 23, 2009 (Second update)
|
December 23, 2009
|
Clásica
Classic is the name given to any development or versions released before Indev. The development phase started on May 16, 2009 and ended on December 23, 2009. The original game mode was creative, but on September 1, 2009 develpment began for survival mode under the name Survival Test.
Survival Test
Version
|
Release date
|
0.30_03
|
December 22, 2009
|
0.30_02
|
December 19, 2009
|
0.30_01
|
December 8, 2009
|
0.30
|
November 10, 2009
|
0.29_02
|
October 30, 2009
|
0.29_01
|
October 29, 2009
|
0.29
|
October 29, 2009
|
0.28_01
|
October 27, 2009
|
0.28
|
October 27, 2009
|
0.27 SURVIVAL TEST 12
|
October 25, 2009
|
0.27 SURVIVAL TEST 11
|
October 25, 2009
|
0.27 SURVIVAL TEST 10
|
October 24, 2009
|
0.27 SURVIVAL TEST 9
|
October 24, 2009
|
0.27 SURVIVAL TEST 8
|
October 23, 2009
|
0.27 SURVIVAL TEST 7
|
October 23, 2009
|
0.27 SURVIVAL TEST 6
|
October 23, 2009
|
0.27 SURVIVAL TEST 5
|
October 22, 2009
|
0.27 SURVIVAL TEST 4
|
October 22, 2009
|
0.27 SURVIVAL TEST 3
|
October 20, 2009
|
0.27 SURVIVAL TEST 2
|
September 3, 2009
|
0.24_SURVIVAL_TEST
|
August 31, 2009
|
0.24_07
|
August 28, 2009
|
0.24_06
|
August 25, 2009
|
0.24_05
|
August 22, 2009
|
0.24_04
|
August 20, 2009
|
0.24_03
|
August 18, 2009
|
0.24_02
|
August 14, 2009
|
0.24_01
|
August 13, 2009
|
0.24
|
August 4, 2009
|
Multiplayer test
Version
|
Release date
|
0.23
|
July 11, 2009
|
0.0.22a_05
|
June 30, 2009
|
0.0.22a
|
June 30, 2009
|
0.0.21a_01
|
June 23, 2009
|
0.0.21a
|
June 23, 2009
|
0.0.20a_02
|
June 20, 2009
|
0.0.20a
|
June 20, 2009
|
0.0.19a_06
|
June 20, 2009
|
0.0.19a
|
June 20, 2009
|
0.0.18a_02
|
June 14, 2009
|
0.0.18a_01
|
June 14, 2009
|
0.0.18a
|
June 14, 2009
|
0.0.17a_02
|
June 10, 2009
|
0.0.17a
|
June 10, 2009
|
0.0.16a_02
|
June 10, 2009
|
0.0.16a_01
|
June 10, 2009
|
0.0.16a
|
June 8, 2009
|
0.0.15a_03
|
June 8, 2009
|
0.0.15a_02
|
June 3, 2009
|
0.0.15a_01
|
June 1, 2009
|
Prior updates
Version
|
Release date
|
0.0.15a
|
May 28, 2009
|
0.0.14a_02
|
May 28, 2009
|
0.0.14a_01
|
May 28, 2009
|
0.0.14a
|
May 25, 2009
|
0.0.13a_04
|
May 22, 2009
|
0.0.13a_03
|
May 22, 2009
|
0.0.13a_02
|
May 22, 2009
|
0.0.13a
|
May 21, 2009
|
0.0.12a_03
|
May 20, 2009
|
0.0.12a_02
|
May 20, 2009
|
0.0.12a_01
|
May 20, 2009
|
0.0.12a
|
May 20, 2009
|
0.0.11a
|
May 17, 2009
|
0.0.19a
|
May 16, 2009
|
Preclásica
La fase de desarrollo preclásica comenzó el 10 de mayo de 2009 y finalizó el 16 de mayo de 2009. Fue actualizada constantemente, pero nunca se lanzó al público.
Referencias
Plantilla:Translation category