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Revisión del 11:24 20 feb 2020
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Plantilla:Version nav
La 14w10c se publicó para solucionar algunos errores y cuelgues en las snapshots 14w10a y 14w10b.
Cambios
- Barrotes
- Now render their top/bottom texture even when connected to other iron bars from above or below
Soluciones
Desde las versiones publicadas antes de la 1.8
- MC-1305: hit-box de la barrera de hierro arreglada
- MC-2487: lighting cocoa | glowing when hit
- MC-3084: Models improperly shaded at certain angles
- MC-3151: New Mob AI doesn't take world limit/Void into account for pathing
- MC-7001: Items in Item frame get dark when rotated (fast graphics)
- MC-8509: Iron bars texture gap
- MC-25378: Back of ladder missing - stronghold generation
- MC-33030: Mobs (Endermen) don't flash red when hit in the end
- MC-43012: glass pane z-fighting with itself
- MC-50916: Zombie pigmen villagers are missing their inner head when spawned with
{IsVillager:1}
Desde las snapshots de la 1.8
- MC-45327: Grass blocks don't mipmap
- MC-45346: Cake's Hitbox is Off
- MC-45869: Summon Command Leash Knot crash
- MC-46432: Fences connects to Barrier block
- MC-47650: Block drops appear in wrong location or behind walls
- MC-48284: Dropped items also have red lines
- MC-48400: Slimeblocks dark texture
- MC-50219: "Slightly Damaged Anvil" Faces the wrong way in Inventory
- MC-50221: Exception on server start "Name and ID cannot both be blank" when started with
online-mode=false
- MC-50235: End Portal Frame Texture Bug
Desde snapshots anteriores
- MC-50276: Planted Nether Wart appears as purple and black checkerbox
- MC-50280: Missing cauldron inner side
- MC-50288: Player data cleared after switching to 14w10b
- MC-50296: Cobblestone wall not stacking correctly / Missing Post / Floating Torch
- MC-50309: Pressure Plates use the "pressed down" graphic for their inventory icon
- MC-50335: Fences partialy lose texture when connected to stonebrick
- MC-50351: Double Sandstone Slab texture broken
- MC-50370: Model Warning Console Spam When Switching Resource Packs
- MC-50373: Cactus Rendered Too Bright
- MC-50396: Can't model top and bottom half of doors separately
- MC-50432: Tile Entities in a CLONE … REPLACE FORCE region are replaced by barrier blocks on the second clone operation
- MC-50448: Rails are floating above the ground
- MC-50453: Server crashing
- MC-50460: Cobblestone wall connecting with Barrier blocks
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