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Revisión del 18:10 8 ene 2015
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Plantilla:Version nav
14w02a es la primera snapshot publicada en 2014 y para la versión 1.8.
Elementos añadidos
- Bloque de Slime
- Crafted with 9 bolas de slime, can also be crafted back into 9 bolas de slime
- Players, mobs and particles that land on their top side will bounce, as if on a trampoline
- Bounce rebound velocity is scaled by impact velocity
- A bounce can be avoided by holding spacebar
- Prevents fall damage
- Walking on them is slower than walking on Soul Sand, about the speed of sneaking
- Granito, diorita y andesita
- Generates within Stone terrain below y=80, each in veins similar in size and abundance to Gravel or Dirt.
- La diorita can be crafted with 2 Cobblestone and 2 Nether Quartz in a checker board pattern
- La andesita can be crafted with 1 Cobblestone and 1 diorita
- El granito can be crafted with 1 Nether Quartz and 1 diorita
- Can be crafted, with 4 of the raw stone in a 2x2 configuration, into Polished Granite, Polished Diorite, and Polished Andesite, respectively
- These 6 have the same data value, blast resistance, mining time, and other properties as Stone
- Crafting Recipes for blocks previously only obtainable from generated structures
- Mossy Stone Bricks, crafted using 1 Vine and 1 Stone Brick
- Chiseled Stone Bricks, crafted using 2 Stone Brick Slabs on top of each other, similar to Chiseled Sandstone
- An NBT tag that can lock containers
- Mostly useful for (adventure) maps in adventure mode
- NBT Tag in JSON format:
{Lock:Key}
, containers can be unlocked by clearing their string for Lock (changing it to{Lock:}
) - The lock can be cleared with the command
/blockdata
- Locked containers can only be opened while holding an item renamed to the given string
- Example: If the value of the Lock tag is "Key" (
{Lock:Key}
), a player will not be able to open the chest unless they are holding an item named Key - Item is not removed on use
- Only works if the item has a custom name (default names will not work)
- Example: a chest with the tag
{Lock:Diamond}
cannot be opened when holding a diamond; the item held must be renamed Diamond
- Example: a chest with the tag
- Example: If the value of the Lock tag is "Key" (
- Un nuevo texto de inicio
- "That's Numberwang!"
- A target selector that can select entities:
@e
- Can specify type of entity by entity ID to either include or exclude with
[type=Chicken]
or[type=!Skeleton]
, example:/kill @e[r=50,type=Chicken]
- Can specify type of entity by entity ID to either include or exclude with
- A new command:
/blockdata
- Usage:
/blockdata <x> <y> <z> <dataTag>
- Can amend and modify the NBT data of the block at specified coordinates
- Usage:
Cambios
- Encantamientos
- Enchanting will now cost 1 to 3 levels of experience and lapis lazuli, depending on the tier
- You still need the same minimum levels displayed on the enchantment table to enchant
- The actual enchantment calculation is the same
- One of the enchantments will be displayed in the tooltip
- The enchantments you would get will not change until you enchant it, or enchant something else
- This enchantment seed is stored per player
- Enchanting will now cost 1 to 3 levels of experience and lapis lazuli, depending on the tier
- Yunques
- The cost of experience is now reduced
- Renaming items will now only cost 1 level, repairing will now start out with 2 to 5 levels and tools can be repaired longer and with better enchantments, repairing costs can no longer be kept down by renaming items
- The cost of experience is now reduced
- Experiencia
- Leveling up now takes more experience
- Comercio con aldeanos
- Offers will be less random and probably more useful
- Existing villagers will not be affected
- Trading now gives experience
- Villager profession is now displayed in trade GUI
- Villagers start out with 2-4 trades unlocked
- The disabled trade arrow now has a descriptive tooltip
- Trades are now unlocked more freely (No longer requires trading last trade)
- There are now more villager professions (only notable trade changes and additions listed)
Vestimenta | Profession | Buys | Sells | Notes |
---|---|---|---|---|
Blanca | Bibliotecario | Stacked Written Books | Can now offer multiple Enchanted Books trades | |
Morada | Cleric | Ender Pearls, Rotten Flesh |
Lapis Lazuli, 1-4 pieces of Redstone |
No longer buys Ender Pearls as of 14w03a |
Marrón | Fisherman | String, Coal |
Enchanted Fishing Rods | Cooks normal Raw Fish |
Marrón | Farmer | Melon Blocks, Pumpkins, Potatoes, Carrots |
Cake and Pumpkin Pie | No longer sells Melons |
Marrón | Fletcher | String | Bows | Converts 10 Gravel into about 7-10 Flint |
Marrón | Shepherd | White Wool | All Colors of Wool, Shears |
|
White (Apron) | Butcher | Raw Porkchop, Raw Chicken |
Cooked Porkchop, Cooked Chicken |
|
White (Apron) | Leatherworker | Leather | Leather Armor, Enchanted Leather Armor, Saddles |
|
Black (Apron) | Armorer | Iron Ingots, Diamonds, Coal |
Enchanted Diamond Chestplates, Iron Armor, Chainmail Armor |
|
Black (Apron) | Tool Smith | Iron Ingots, Diamonds, Coal |
Enchanted Diamond Pickaxes, Enchanted Iron Pickaxes, Enchanted Iron Shovels |
|
Black (Apron) | Weapon Smith | Iron Ingots, Diamonds, Coal |
Enchanted Diamond Sword Enchanted Diamond Pickaxe Enchanted Iron Sword Enchanted Iron Pickaxe |
- Villager Breeding
- Villagers will now only breed when willing
- The first time a specific trade is done, the villager will become willing, any other time there's a 1 in 5 chance the villager will become willing
- When a baby villager is born, both parents lose their willingness
- Finding out a villager's willingness in survival is difficult: The only way to tell is the amount of xp they give when trading; Normal trading yields 3-6 experience points, trading and making a villager willing yields 8-11 experience points
- Villagers will now only breed when willing
- Adventure Mode
- Block interaction is now impossible by default
- Block outlines do not show unless block can be interacted with
- Added CanDestroy NBT tag for tools
- Items with this tag display the names of the blocks that they can destroy in the item tooltip, example:
/give @p diamond_shovel 1 0 {CanDestroy:["sand","grass"]}
to give a Diamond Shovel that can break grass and sand)
- Items with this tag display the names of the blocks that they can destroy in the item tooltip, example:
- Wooden and Iron Doors
- Doors can now stack to 64
- Crafting recipe now gives 3 Doors
- Boats
- They now break (into sticks and wooden planks) when landing on a solid surface after falling more than 3 blocks
- Food
- Carrots restore 3 hunger points instead of 4
- Baked Potatoes restore 5 hunger points instead of 6
- Furnaces
- When a furnace runs out of fuel, the smelting progress will pause instead of resetting
- Will be changed in a later snapshot.[1]
- When a furnace runs out of fuel, the smelting progress will pause instead of resetting
- Baby Animals (sheep, pig, cow, chicken, cat, dog, horse)
- All baby animal growth can now slowly be accelerated using the animal's breeding item
- Baby animals make particles when right-clicked with the proper food
- It appears holding the right mouse button speeds up the growth-acceleration process
- They will randomly grow up instantly
- All baby animal growth can now slowly be accelerated using the animal's breeding item
- Dificultad
- Difficulties now save per world
- Difficulty defaults to Normal instead of Easy
- Can be locked in a specific difficulty per world
- Locking cannot be undone
- The difficulty may still be changed when locked by using
/difficulty
- Debug (F3) menu
- Now shows which axis you are facing after the cardinal direction: "Towards positive/negative X/Z"
- Teleporting
- Relative teleporting is smoother and no longer brings players to a stop; it preserves their velocity from before the teleport
- Chat Communication
- Messages are now either chat, system or action bar messages
- Action bar messages are always shown, chat and system messages are only shown if chat settings are configured that way
- Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled
/kill
- Now has a target selector argument
- Can kill entities (including players) other than player that ran the command
- Can now be used by command blocks
/clear
- Can be used to clear only a specific number of items and can be restricted to certain NBT data, example:
/clear @p 383 120 34 {display:{Name:Michael}}
will remove up to 34 villager spawn eggs named Michael from yourself; Note: Maximum removal item count does not work correctly (fixed in 14w02c)
- Can be used to clear only a specific number of items and can be restricted to certain NBT data, example:
/testfor
- Can now also check for dataTags, example:
/testfor @p {foodLevel:20}
- No longer is exclusively usable in command blocks
- Can now also check for dataTags, example:
/tellraw
- A new tag called "insertion" allows text to be inserted into the chat that, when shift-clicked, will insert more text into the players' chat input
- Example:
/tellraw @a {text:"CLICK",insertion:"This is a test"}
- Usernames
- Some instances of usernames in the chat will now show the player's UUID when hovered on when debug tooltips are enabled
- Other changes
- Item ID format has changed from using numbers (for example, TNT's id is 46) to minecraft:item_name. (Example: minecraft:tnt)
Errores
De versiones publicadas antes de la 1.8
- MC-1178 – Invalid biome ID in Superflat crash Minecraft
- MC-2367 – Players can place and remove arbitrary blocks in Adventure mode, breaking pre-1.4.2 maps
- MC-10046 – Random destination routine has a small statistical tendency to move more north west (fix included)
- MC-11207 – Clicking hotbar hotkey (1-9) to move a stack of items / blocks to enchanting table deletes all but one of a stack
- MC-39228 – Zombies kill villagers instead of transform them (HARD difficulty)
- MC-42174 – Chicken Jockeys causing lag on Multiplayer servers
Referencias
Plantilla:Reflist
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