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{{Traducción en proceso}}
{{traducir}}
 
   
 
{{version nav
 
{{version nav
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* '''[[Zombi]]s, [[Esqueleto]]s & [[Hombrecerdo zombi|Hombrecerdos zombis]]'''
 
* '''[[Zombi]]s, [[Esqueleto]]s & [[Hombrecerdo zombi|Hombrecerdos zombis]]'''
  +
** Se han añadidos [[objetos]] nuevos obtenidos de [[criaturas]]
** Added rare [[Items|item]] drops for mobs
 
 
*** [[Zombie]]s have a rare chance to drop an [[Iron Ingot|iron ingot]], [[Armor#Helmets|iron helmet]], [[Shovel|iron shovel]], or [[Sword|iron sword]].
 
*** [[Zombie]]s have a rare chance to drop an [[Iron Ingot|iron ingot]], [[Armor#Helmets|iron helmet]], [[Shovel|iron shovel]], or [[Sword|iron sword]].
 
*** [[Skeleton]]s have a rare chance to drop a [[bow]] or an [[Enchanting|enchanted bow]].
 
*** [[Skeleton]]s have a rare chance to drop a [[bow]] or an [[Enchanting|enchanted bow]].
 
*** [[Zombie Pigman|Zombie Pigmen]] have a rare chance to drop a [[Armor#Helmets|golden helmet]], [[Gold Ingot|gold ingot]], [[Sword|golden sword]], or an [[Enchanting|enchanted golden sword]]
 
*** [[Zombie Pigman|Zombie Pigmen]] have a rare chance to drop a [[Armor#Helmets|golden helmet]], [[Gold Ingot|gold ingot]], [[Sword|golden sword]], or an [[Enchanting|enchanted golden sword]]
* '''[[Door]]s'''
+
* '''[[Puerta|Puertas]]'''
 
** [[Door]]s have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
 
** [[Door]]s have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
 
*** Placing two [[Pressure Plate|pressure plates]] directly in front of doors and stepping on them will open them correctly
 
*** Placing two [[Pressure Plate|pressure plates]] directly in front of doors and stepping on them will open them correctly
 
**** When stepping on a single [[Pressure Plate|pressure plate]] only the door on that side will open
 
**** When stepping on a single [[Pressure Plate|pressure plate]] only the door on that side will open
 
**** When stepping on both [[Pressure Plate|pressure plates]] both doors will open
 
**** When stepping on both [[Pressure Plate|pressure plates]] both doors will open
* '''[[Villager]]s'''
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* '''[[Aldeano|Aldeanos]]'''
  +
** Se ha mejorado la IA de los [[aldeano|aldeanos]]
** [[Villager]]'s AI has been improved
 
 
*** [[Villager]]s socialize with each other and passive [[mobs]]
 
*** [[Villager]]s socialize with each other and passive [[mobs]]
 
*** [[Villager]]s go inside for shelter when it's raining
 
*** [[Villager]]s go inside for shelter when it's raining
*** [[Villager]]s run away from [[zombie]]s
+
*** Ahora los [[aldeano|aldeanos]] huirán de los [[zombi|zombis]]
* '''[[Mobs]]'''
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* '''[[Criaturas]]'''
 
** When a player is targeted by a hostile [[Mobs|mob]], it will continue to track the player despite being attacked by other mobs
 
** When a player is targeted by a hostile [[Mobs|mob]], it will continue to track the player despite being attacked by other mobs
 
** Better movement for mobs in [[water]]
 
** Better movement for mobs in [[water]]
 
*** Most [[mobs]] move slower
 
*** Most [[mobs]] move slower
* '''[[Zombie]]s'''
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* '''[[Zombi|Zombis]]'''
 
** [[Zombie]]'s AI has been improved
 
** [[Zombie]]'s AI has been improved
 
*** On [[Difficulty|Hard]] difficulty and [[Hardcore|Hardcore Mode]], zombies break down [[Door]]s
 
*** On [[Difficulty|Hard]] difficulty and [[Hardcore|Hardcore Mode]], zombies break down [[Door]]s
Línea 54: Línea 54:
 
* '''[[Zombie Pigman|Zombie Pigmen]]'''
 
* '''[[Zombie Pigman|Zombie Pigmen]]'''
 
** [[Zombie Pigman|Zombie Pigmen]] swim fast in [[water]]
 
** [[Zombie Pigman|Zombie Pigmen]] swim fast in [[water]]
* '''[[Snow Golem]]s'''
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* '''[[Gólem de nieve|Gólems de nieve]]'''
 
** [[Snow Golem]]s take damage from rain and [[water]]
 
** [[Snow Golem]]s take damage from rain and [[water]]
 
* '''[[Redstone]]'''
 
* '''[[Redstone]]'''
  +
** Ahora podrás colocarla sobre [[piedra luminosa|piedras luminosas]]
** Can now be placed over [[Glowstone]]
 
* '''Debug keys'''
+
* '''Teclas para depurado'''
 
** Pressing {{Key|F1}} to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation
 
** Pressing {{Key|F1}} to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation
   

Revisión del 17:22 5 dic 2020

Plantilla:Traducción en proceso

Plantilla:Version nav

12w06a es la quinta snapshot lanzada para la 1.2.1.

Adiciones

  • Sonidos
    • Los ocelotes ahora maullan, lloran, aullan, ronronean y silban
    • Las puertas hacen sonidos de golpeo cuando los zombis los tocan

Cambios

  • Zombis, Esqueletos & Hombrecerdos zombis
  • Puertas
    • Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
      • Placing two pressure plates directly in front of doors and stepping on them will open them correctly
        • When stepping on a single pressure plate only the door on that side will open
        • When stepping on both pressure plates both doors will open
  • Aldeanos
  • Criaturas
    • When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs
    • Better movement for mobs in water
      • Most mobs move slower
  • Zombis
    • Zombie's AI has been improved
      • On Hard difficulty and Hardcore Mode, zombies break down Doors
      • On normal and easy difficulty, zombies attack but will not break down Doors
      • Zombies chase and attack Villagers
      • Zombies attack doors when attempting to escape sunlight
  • Cave Spiders
    • Cave spiders swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream
  • Zombie Pigmen
    • Zombie Pigmen swim fast in water
  • Gólems de nieve
    • Snow Golems take damage from rain and water
  • Redstone
  • Teclas para depurado
    • Pressing
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Esto puede ser debido a una violación de las normas o bien por petición del autor.

to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation

Arreglos

5 bugs fixed

  • Creepers no longer explode after death.
  • Villagers can no longer open iron doors.
  • Cats, ocelots, zombies, wolves, and skeletons no longer spin in circles on non-full-height blocks.
  • Cobwebs will prevent the player from receiving fall damage.
  • Monster spawners now show correct mobs in multiplayer.

Referencias

Plantilla:Reflist