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Fecha de

28 de octubre de 2015

Snapshot para



Client (.json)

Otras ediciones de 15w44a
Disambig color.svg Este artículo trata sobre la edición para computer. Para otras ediciones, véase Historial de versiones (desambiguación).

La 15w44a[1] es la snapshot número 37 que se publicó durante la 1.9.

Elementos añadidos[editar | editar código]

  • End Crystal
    • Drops from skeleton and zombie horses when killed by the player.
    • Can only be placed on obsidian and bedrock blocks.
    • Has no bottom plate like "normal" End Crystals.
    • Used on the exit portal in the End to respawn the dragon.
    • The End Crystal can't be destroyed by explosions (except Wither).

Cambios[editar | editar código]

NBT tags
  • Ender crystal
    • ShowBottom (boolean) Whether to show the crystal "base", within the block the crystal is on top of.
Loot tables
  • New "enchant_randomly" and "set_attributes" functions.
  • Chests in mineshafts, desert pyramids, simple dungeons and bonus chests pull loot from multiple pools, and their items were heavily rebalanced. Pools of valuable items generally precede pools of less valuable items.
    • Saddle and iron horse armor were removed from mineshaft chests; name tag, enchanted and normal golden apple, torch and powered, detector and activator rails were added.
    • Spider eyes, gunpowder, string, sand and golden apple were added to desert temple chests.
    • Salmon was added to bonus chests. This chest now always contains one axe, one pickaxe, some food and some wood items. Sticks and planks were made more plentiful.
    • Bone, rotten flesh, gold ingots, coal, enchanted golden apples, melon, pumpkin and beetroot seeds were added to simple dungeon chests.
Golden Apple
  • Normal golden apples now provide Regeneration II (was Regeneration I since 15w37a).
  • Enchanted golden apples can no longer be crafted.
    • The achievement "overpowered" can no longer be obtained. Dinnerbone states the achievement will be changed to "obtain" instead of "craft" to fix this.[2]
  • A bucket can now be filled from a full cauldron.
Large oak trees
  • Now spawn in forest biomes again.
  • The new saturation -> food mechanic only applies when the player is not hungry.
Ender Dragon
  • Changed the mechanic for respawning the Ender Dragon.
    • To respawn the dragon, one End Crystal must be placed on each side of the exit portal at any one of the three blocks of that side.
    • While respawning, beams shoot out of these crystals, that will reset all the pillars, exit portal and end stone under the exit portal. When done they blow up and spawn the dragon.
  • The red carpet at the corner of the igloo basement hides a block of polished andesite.
  • The sign has changed back to arrows though different arrows than they were initially.
    • Previously:


  • Now:


  • The “buff bar” at the top of the screen now properly respects hidden & ambient effects.

Soluciones[editar | editar código]

26 errores solucionados
Desde las versiones publicadas antes de la 1.9
  • MC-2034 – Brewing stands' input slots do not have normal stacking behavior.
  • MC-2729 – Normal glass block is darker than the glass panel / glass panel brighter than glass block.
  • MC-3706 – Items 'walking' randomly / Paintings and item frames fly when broken.
  • MC-29844 – Big Oak Trees fail to generate in Forest Biomes.
  • MC-45375 – Improper Cake Texture.
  • MC-50344 – Incorrect Texture Mapping on Some Blocks.
  • MC-58192 – Brewing stand bottle model rendering incorrect.
  • MC-66485 – Bad Texture Projection in East and West Directions (Severe Model Bug).
  • MC-72562 – Invisible rain by the world end.
  • MC-81067 – Entities and particles turning black at eye level Y=256.
  • MC-82009 – World end lighting
From the 1.5 development versions
  • MC-9496 – Bucket can't fill up from right-clicking a full cauldron
From the 1.8 development versions
  • MC-58634 – Command block previous output doesn't update properly after setblock.
Desde las versiones de desarrollo de la 1.9
  • MC-84069 – Beacon effects constantly blinking even while in range of the beacon.
  • MC-84735 – Z-Fighting at top of Cobblestone Wall.
  • MC-86838 – Status effect HUD background is asymmetrical, border is cut off on one side.
  • MC-87566 – Delayed "SuccessCount:1" CommandBlock Update.
  • MC-87849FallingSand command block gimmick removed between SSs w35b/w35c
  • MC-89249 – The platform of "The Void" worlds sometimes generates not fully
  • MC-89647 – Pick block on items outside the hotbar visually replaces armor/crafting slot with duplicate of the stack that was picked.
  • MC-90478 – Summoned ItemFrames, Paintings and LeashKnots have the wrong position.
  • MC-91093 – Music disk description names missing - item.record.waitdesc
  • MC-91221 – unintended changes in mob drops with loot tables.
Desde versiones de desarrollo previas
  • MC-91310LootTable does not respect rolls.
  • MC-91316 – 'Mending' is impossibly rare.
  • MC-91448 – Can't add Mending enchant to shields.

Referencias[editar | editar código]