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15w35a

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[editar]15w35a
Tipo

Snapshot

Fecha de
lanzamiento

August 24, 2015

Snapshot para

1.9

Descarga

Client (.json)
Server

Otras ediciones de 15w35a
Disambig color.svg Este artículo trata sobre la edición para computer. Para otras ediciones, véase Historial de versiones (desambiguación).

15w35a[1] is the fourteenth snapshot released for 1.9.

Changes[editar | editar código]

Zombies
  • New VillagerProfession tag for zombie villagers is used to determine what profession the zombie is represented as, as well as what profession it will become when cured.
    • Zombie villagers now have different textures based on their profession and career.
    • The tag is always conserved upon transformation and curing.
Command Blocks
  • Now have an option of "Needs Redstone" or "Always Active."
    • "Needs Redstone" is the previous behavior (default).
    • "Always Active" causes the command block to always behave as if it was powered.
    • Also changeable via the auto NBT tag for all command blocks.
  • New textures for command blocks.
    • Darkened outlines on the center panel.
    • The back of the arrow texture is now curved when the command block is set to conditional.
Combat
  • Shovel base attack damage reduced from 4.5 to 2.5.
  • Pickaxe attack speed reduced from 1.5 to 1.2.
  • Axe base attack damage reduced from 8 to 7.
  • Axe attack speed increased from 0.85 to 0.9.
    • This slightly reduces the damage per second.
  • Hoe attack damage is now always 1.
  • Hoe attack speed now increases by 1 every tier, starting at 1.
Attack speed and damage
Item Attack speed Attack damage Damage/Second (DPS)
Swords 1.45

4 (Heart.pngHeart.png)

5 (Heart.pngHeart.pngHalf Heart.png)

6 (Heart.pngHeart.pngHeart.png)

7 (Heart.pngHeart.pngHeart.pngHalf Heart.png)


5.8

7.25

8.7

10.15
Axes[note 1] 0.9

7 (Heart.pngHeart.pngHeart.pngHalf Heart.png)

8 (Heart.pngHeart.pngHeart.pngHeart.png)

9 (Heart.pngHeart.pngHeart.pngHeart.pngHalf Heart.png)

10 (Heart.pngHeart.pngHeart.pngHeart.pngHeart.png)


6.3

7.2

8.1

9
Pickaxes[note 1] 1.2

2 (Heart.png)

3 (Heart.pngHalf Heart.png)

4 (Heart.pngHeart.png)

5 (Heart.pngHeart.pngHalf Heart.png)


2.4

3.6

4.8

6
Shovels[note 1] 1

2.5 (Heart.png)

3.5 (Heart.pngHalf Heart.png)

4.5 (Heart.pngHeart.png)

5.5 (Heart.pngHeart.pngHalf Heart.png)


2.5

3.5

4.5

5.5
Item Attack damage Attack speed Damage/Second (DPS)
Hoes 1 (Half Heart.png)

1

2

3

4


1

2

3

4
  1. 1,0 1,1 1,2 dealing damage with an axe, pick, or shovel decreases its durability by 2.
Optimization
  • Experimental performance enhancements.
  • Fixed client memory leaks.
Attributes
  • The Slot string tag within AttributeModifiers determines which slot the modifier is applied to.
  • Available slots are: "mainhand", "offhand", "feet", "legs", "torso", "head".
  • e.g.: give @p minecraft:diamond_chestplate 1 0 {AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"Test",Amount:10.0,Operation:0,UUIDLeast:1l,UUIDMost:1l,Slot:"torso"}]}

Fixes[editar | editar código]

5 errores solucionados
Desde las versiones publicadas antes de la 1.9
  • MC-2664 – Floating Mob Heads above baby mobs that wear them / Baby zombie hitbox too high.
  • MC-45763 – Some blocks are facing the wrong way if placed in an Item Frame.
Desde versiones de desarrollo previas
  • MC-86925 – Running out of memory when exiting.
  • MC-86937 – Empty Chunks duplicate one-another and cause weird behavior.
  • MC-87050 – (2 bugs in one) Glitch with adding attributes to items in 1.9.

References[editar | editar código]