Minecraft Wiki
m (→‎References: [Bot], replaced: Category:VersionCategoría:Versiones)
(La reforma que cambió el mundo Beta)
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{{:Historial de versiones/nooficial}}
{{actualizar}}
 
 
{{traducir}}
 
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{{about|las actualizaciones de la versión Beta para ordenador|otras fases de desarrollo|Historial de versiones (desambiguación)|versiones en desarrollo|Historial de versiones/En desarrollo| actualizaciones futuras|Historial de versiones/Futuras características}}
   
 
{{Version history nav}}
 
{{Version history nav}}
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Una interrogación (?) indica que la información de la actualización no es segura y, tal vez, puede ser incorrecta.
 
Una interrogación (?) indica que la información de la actualización no es segura y, tal vez, puede ser incorrecta.
   
La fase de desarrollo '''[[beta]]''' comenzó el 20 de diciembre de 2010 y acabó el 18 de noviembre de 2011. Fue precedido por [[Historial de versiones/Alfa|alfa]] y continuado por [[Historial de versiones|el lanzamiento oficial de Minecraft]].{{-}}
+
La fase de desarrollo '''[[beta]]''' comenzó el 20 de diciembre de 2010 y acabó el 18 de noviembre de 2011. Fue precedido por [[Historial de versiones/Alpha|Alpha]] y continuado por [[Historial de versiones|el lanzamiento oficial]] de Minecraft.
  +
Notice: Minecraft 1.9 is a term that is used to describe content of Minecraft that came out between 1.8 and the full release of Minecraft 1.0 on 18th November 2011. This is due to the fact that 1.9 never officially came out and its content was only available in pre-releases.{{-}}
   
  +
== Versión ==
 
{| class="wikitable" style="width:100%"
 
{| class="wikitable" style="width:100%"
 
!width="75"|Versión
 
!width="75"|Versión
Línea 16: Línea 19:
 
''This update brought additional and changes to sounds within the /.minecraft/resources folder; the client was not updated.''
 
''This update brought additional and changes to sounds within the /.minecraft/resources folder; the client was not updated.''
   
  +
=== Sound Update ===
 
Sonidos implementados en todas las versiones:
 
Sonidos implementados en todas las versiones:
 
*Nuevos sonidos de explosiones
 
*Nuevos sonidos de explosiones
Línea 30: Línea 34:
 
*Nuevos sonidos para el [[slime magmático]]
 
*Nuevos sonidos para el [[slime magmático]]
 
*Nuevos sonidos para el [[lepisma]]
 
*Nuevos sonidos para el [[lepisma]]
  +
   
 
|-
 
|-
|| 1.8.1 || September 15, 2011 || <span id="1.8.1"></span>
+
|| 1.8.1 || September 19, 2011 || <span id="1.8.1"></span>
  +
  +
=== Beta 1.8.1 ===
 
Bug Fixes:
 
Bug Fixes:
*{{key|Shift}}+clicking into a full chest/inventory crashing the game was fixed.
+
*{{key|Shift}}+clicking into a full chest/inventory crashing the game fixed.
*{{key|Shift}}+clicking items in and out of a dispenser crashing the game fixed.
+
*{{key|Shift}}+clicking items in and out of a dispenser crashing the game fixed.
 
New Bugs:
 
New Bugs:
 
*[[Pumpkin Seeds]] no longer generate in Abandoned Mineshafts' chests.<ref>http://www.minecraftwiki.net/wiki/Pumpkin_seed#Bugs</ref>
 
*[[Pumpkin Seeds]] no longer generate in Abandoned Mineshafts' chests.<ref>http://www.minecraftwiki.net/wiki/Pumpkin_seed#Bugs</ref>
   
 
|-
 
|-
|| 1.8 ([[Adventure Update]])|| September 14, 2011 || <span id="1.8"></span>
+
|| 1.8 ([[Adventure Update]])|| September 15, 2011 || <span id="1.8"></span>
  +
*New [[Mob]]s.
 
  +
=== Beta 1.8 ===
 
*New [[Mobs]].
 
**[[Enderman]]
 
**[[Enderman]]
 
***As a placeholder, Endermen used Zombie sounds.
 
***As a placeholder, Endermen used Zombie sounds.
 
**[[Silverfish]]
 
**[[Silverfish]]
 
**[[Cave Spider]]s
 
**[[Cave Spider]]s
*New [[Block]]s
+
*New [[Blocks|Block]]s
 
**[[Stone Brick]]
 
**[[Stone Brick]]
 
***[[Slabs|Stone Brick Slabs]]
 
***[[Slabs|Stone Brick Slabs]]
 
***[[Stairs|Stone Brick Stairs]]
 
***[[Stairs|Stone Brick Stairs]]
**[[Brick Slabs]] and [[Brick Stairs]]
+
**[[Slabs#Future|Brick Slabs]] and [[Stairs#Future|Brick Stairs]]
 
**[[Fence Gate]]s
 
**[[Fence Gate]]s
 
**[[Glass Pane]]s
 
**[[Glass Pane]]s
 
**[[Iron Bars]]
 
**[[Iron Bars]]
**[[Melons]]
+
**[[Melon (block)|Melons]]
 
*New Creative game mode.
 
*New Creative game mode.
 
*New features in the terrain generator.
 
*New features in the terrain generator.
 
**Optionally generated structures
 
**Optionally generated structures
***[[NPC Villages]]
+
***[[Village|NPC Villages]]
***[[Strongholds]]
+
***[[Stronghold]]s
 
***[[Abandoned Mine Shaft]]s
 
***[[Abandoned Mine Shaft]]s
***[[Ravines]]
+
***[[Generated structures#Ravines|Ravines]]
 
**New, fractal-based biome code; added and removed some biomes while making all of them more vast than before.
 
**New, fractal-based biome code; added and removed some biomes while making all of them more vast than before.
***[[River]]s flowing through/in between biomes.
+
***[[Generated structures#Rivers|River]]s flowing through/in between biomes.
***Ocean [[Biomes]], that are deeper and much more vast than before.
+
***Ocean [[Biome]]s, that are deeper and much more vast than before.
 
***Mountain biome
 
***Mountain biome
***[[Swamp]]
+
***[[Biome#Swamp|Swamp]]
***[[Snow]] in Taiga and Tundra biomes do not generate for technical reasons. They return in Beta 1.9.
+
***[[Snow (cover)|snow]] in Taiga and Tundra biomes do not generate for technical reasons. They return in Beta 1.9.
 
**New ocean floor; random mix of [[sand]], [[dirt]], and [[clay]].
 
**New ocean floor; random mix of [[sand]], [[dirt]], and [[clay]].
 
***Because of this, [[clay]] is much more common.
 
***Because of this, [[clay]] is much more common.
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**[[Food]] takes 1.6 seconds to consume, accompanied with an animation.
 
**[[Food]] takes 1.6 seconds to consume, accompanied with an animation.
 
**5 new food items.
 
**5 new food items.
***[[Melon Slice]]s.
+
***[[Melon]]s.
 
***[[Raw Chicken]].
 
***[[Raw Chicken]].
 
***[[Raw Beef]].
 
***[[Raw Beef]].
Línea 88: Línea 97:
 
***[[Steak]], which has [[Cooked Porkchop]]'s old texture. Cooked Porkchops' new texture is a tan shade of the same sprite.
 
***[[Steak]], which has [[Cooked Porkchop]]'s old texture. Cooked Porkchops' new texture is a tan shade of the same sprite.
 
**Eating any raw food or [[Rotten Flesh]] has a chance to give the player food poisoning which makes the Hunger bar decrease three times as fast.
 
**Eating any raw food or [[Rotten Flesh]] has a chance to give the player food poisoning which makes the Hunger bar decrease three times as fast.
*New seeds for [[farming]]: [[pumpkin seeds]] and [[melon seeds]] that produce [[Pumpkins]] and [[Melons]] respectively.
+
*New seeds for [[Farming (disambiguation)|farming]]: [[Pumpkin Seeds|pumpkin seeds]] and [[Melon Seeds|melon seeds]] that produce [[Pumpkin]]s and [[Melon (block)|Melons]] respectively.
*A new [[achievement]]: "Kill a [[skeleton]] with an arrow at 50 meters".
+
*A new [[Achievements|achievement]]: "Kill a [[skeleton]] with an arrow at 50 meters".
 
*Added [[Sprinting]]
 
*Added [[Sprinting]]
 
*Added [[Ender Pearl]]
 
*Added [[Ender Pearl]]
 
*Mob changes
 
*Mob changes
**Passive mobs will randomly flee if attacked by the player or other mobs (such as [[Wolves]]).
+
**Passive mobs will randomly flee if attacked by the player or other mobs (such as [[Wolf|Wolves]]).
 
**[[Zombie]]s drop [[Rotten Flesh]] instead of [[Feather]]s.
 
**[[Zombie]]s drop [[Rotten Flesh]] instead of [[Feather]]s.
**The snout on [[pigs]] now protrude from their head.
+
**The snout on [[pig]]s now protrude from their head.
 
**Skeletons now hold full-size bows.
 
**Skeletons now hold full-size bows.
 
**Player-to-mob damage decreased by half a heart.
 
**Player-to-mob damage decreased by half a heart.
**[[Arrows]] that hit a [[mob]] visually "stick" into the mob rather than just disappear.
+
**[[Arrow]]s that hit a [[Mobs|mob]] visually "stick" into the mob rather than just disappear.
 
***Skeleton arrows originate from about their eyes to the bow, instead of above the head.
 
***Skeleton arrows originate from about their eyes to the bow, instead of above the head.
 
**Animals no longer despawn which makes it possible to capture them.
 
**Animals no longer despawn which makes it possible to capture them.
*[[Shears]] can now collect [[Tall Grass]] and the new [[Vines|Vine]]
+
*[[Shears]] can now collect [[Grass|Tall Grass]] and the new [[Vines|Vine]]
*New improved [[lighting]]
+
*New improved [[light]]ing
**[[Day/night cycle]]s no longer require chunk updates and is a smooth transition
+
**[[Day-night cycle|Day/night cycle]]s no longer require chunk updates and is a smooth transition
 
**The lighting on a block is given a tint based on the most prominent source of light
 
**The lighting on a block is given a tint based on the most prominent source of light
 
***Redish from Non-sunlight light sources
 
***Redish from Non-sunlight light sources
Línea 110: Línea 119:
 
***Sunlight gives the same white tint
 
***Sunlight gives the same white tint
 
**Non-sky based light now gives a very subtle 'flicker'.
 
**Non-sky based light now gives a very subtle 'flicker'.
*New [[Mojang]] logo splash screen
+
*New [[Mojang AB|Mojang]] logo splash screen
 
*Main Menu/Options changes
 
*Main Menu/Options changes
 
**The Main Menu's background is now an animated scene.
 
**The Main Menu's background is now an animated scene.
Línea 139: Línea 148:
 
*Rain and snow both render faster
 
*Rain and snow both render faster
 
*Armor bar moved to above hearts, due to food bar.
 
*Armor bar moved to above hearts, due to food bar.
*Both Wooden and Stone [[pressure plate]]s can now be placed on [[fence]]s.
+
*Both Wooden and Stone [[Pressure Plate|pressure plate]]s can now be placed on [[fence]]s.
 
*Improved [[chest]] model with a 3D lock.
 
*Improved [[chest]] model with a 3D lock.
 
*Players with the OP position on a server can switch back and forth between survival and creative mode.<ref>[[notchtweet:85802201267707904]]</ref>
 
*Players with the OP position on a server can switch back and forth between survival and creative mode.<ref>[[notchtweet:85802201267707904]]</ref>
Línea 151: Línea 160:
 
*Destroying boats and minecarts now creates particles.
 
*Destroying boats and minecarts now creates particles.
 
*Ghast attack sounds are fixed in SMP.
 
*Ghast attack sounds are fixed in SMP.
*The [[Far Lands]] had been removed; there is now only ocean.<ref>http://www.youtube.com/watch?v=2tW0lUCoohY</ref>
+
*The [[Far Lands]] had been removed; there is now only void.
   
 
{| class="collapsible collapsed collapse-button-none"
 
{| class="collapsible collapsed collapse-button-none"
Línea 162: Línea 171:
 
*Experience orbs when dropped don't drop in a stack like items do, so when a player dies when they have a large number of experience, each orb has to be processed individually. This will cause a high amount of lag, especially for SMP servers.
 
*Experience orbs when dropped don't drop in a stack like items do, so when a player dies when they have a large number of experience, each orb has to be processed individually. This will cause a high amount of lag, especially for SMP servers.
 
*Double chests placed before 1.8 on multiplayer servers all appear to players to be facing the same direction, even when they should be rotated by 90 degrees.
 
*Double chests placed before 1.8 on multiplayer servers all appear to players to be facing the same direction, even when they should be rotated by 90 degrees.
*The [[Item Selection]] screen in the new [[Creative (Game Mode)#Beta Creative|Creative]] game mode is missing pine and birch leaves, tall grass, double slabs, monster spawner, snow cover, and both huge mushroom blocks.
+
*The [[Inventory#Creative mode inventory|Item Selection]] screen in the new [[Creative]] game mode is missing pine and birch leaves, tall grass, double slabs, monster spawner, snow cover, and both huge mushroom blocks.
 
*NPC villages occasionally spawn over partial water areas and 'float'
 
*NPC villages occasionally spawn over partial water areas and 'float'
  +
*Even though the Far Lands had been corrected, fake chunks still generate (but now generates at X/Z 30,000,000). Also, most of the effects of the Far Lands still exist, although terrain still generates correctly.
  +
*When you sleep,the day/night cycle does not advance but only spawns a hostile mob.
 
|}
 
|}
|-
+
|-
 
|| 1.7.3 || July 8, 2011 || <span id="1.7.3"></span>
 
|| 1.7.3 || July 8, 2011 || <span id="1.7.3"></span>
  +
  +
=== Beta 1.7.3 ===
 
Bug Fixes:
 
Bug Fixes:
 
* Corrected a block duplication bug when using [[piston]]s.
 
* Corrected a block duplication bug when using [[piston]]s.
Línea 173: Línea 186:
 
* [[Ice]] blocks are now pushed without causing [[water]] streams breaking everything.
 
* [[Ice]] blocks are now pushed without causing [[water]] streams breaking everything.
 
* [[Powered Rail]]s are no longer being powered magically without a power source.
 
* [[Powered Rail]]s are no longer being powered magically without a power source.
* [[Pistons]] connected to the end of a [[piston]] transistor via [[redstone]] are now properly closed when the power goes out.
+
* [[Piston]]s connected to the end of a [[piston]] transistor via [[redstone]] are now properly closed when the power goes out.
* [[Doors]] no longer create purple particles.
+
* [[Door]]s no longer create purple particles.
* Hacking clients can no longer edit texts of placed [[signs]] in multiplayer.
+
* Hacking clients can no longer edit texts of placed [[sign]]s in multiplayer.
* Changed so that [[paintings]] pushed by [[pistons]] will pop off.
+
* Changed so that [[painting]]s pushed by [[piston]]s will pop off.
 
New Bugs:
 
New Bugs:
 
* When two lines of pistons push sand blocks against each other, a duplication bug occurs.
 
* When two lines of pistons push sand blocks against each other, a duplication bug occurs.
 
|-
 
|-
 
|| 1.7.2 || July 1, 2011 || <span id="1.7.2"></span>
 
|| 1.7.2 || July 1, 2011 || <span id="1.7.2"></span>
  +
  +
=== Beta 1.7.2 ===
 
Bug Fixes:
 
Bug Fixes:
 
* Crashed worlds now work again.<ref>[[jebtweet:86692109700186114]]</ref>
 
* Crashed worlds now work again.<ref>[[jebtweet:86692109700186114]]</ref>
 
* Disappearing [[piston]] fixes.<ref>[[jebtweet:86766465998520320]]</ref>
 
* Disappearing [[piston]] fixes.<ref>[[jebtweet:86766465998520320]]</ref>
* [[Pistons]] that caused crashing for multiplayer servers fixed.
+
* [[Piston]]s that caused crashing for multiplayer servers fixed.
   
 
New Bugs:
 
New Bugs:
Línea 191: Línea 206:
 
|-
 
|-
 
|| 1.7_01 || June 30, 2011 || <span id="1.7_01"></span>
 
|| 1.7_01 || June 30, 2011 || <span id="1.7_01"></span>
  +
  +
=== Beta 1.7.1 ===
 
Bug Fixes:
 
Bug Fixes:
 
* Fixed [[piston]] bug. Blocks that used to make the game crash in 1.7 now just get removed by the [[piston]].
 
* Fixed [[piston]] bug. Blocks that used to make the game crash in 1.7 now just get removed by the [[piston]].
Línea 200: Línea 217:
 
|-
 
|-
 
|
 
|
* If a [[piston]] is activated and it disrupts a [[redstone]] wire, [[torch]], [[repeater]], [[pressure plate]] or any other block providing power and doing so will cut power to the [[piston]] in the same tick, the game will crash and become unloadable. Using any map editor to remove the offending blocks and entities will make the map loadable again.
+
* If a [[piston]] is activated and it disrupts a [[redstone]] wire, [[torch]], [[Redstone Repeater|repeater]], [[Pressure Plate|pressure plate]] or any other block providing power and doing so will cut power to the [[piston]] in the same tick, the game will crash and become unloadable. Using any map editor to remove the offending blocks and entities will make the map loadable again.
 
* When crushed by pistons (or what they're moving) or when inside while it contracts, the player will be moved out of the way or into impossible places, on SMP this usually throws a "User moved wrongly!" warning.
 
* When crushed by pistons (or what they're moving) or when inside while it contracts, the player will be moved out of the way or into impossible places, on SMP this usually throws a "User moved wrongly!" warning.
 
* In rare cases, when redstone travels semi-long distances (almost 15 blocks), the current won't go through all the redstone, even with a repeater just before the end of the signal. Whether this is due to redstone errors or inter-block interaction errors, it is unknown.
 
* In rare cases, when redstone travels semi-long distances (almost 15 blocks), the current won't go through all the redstone, even with a repeater just before the end of the signal. Whether this is due to redstone errors or inter-block interaction errors, it is unknown.
* The door duplication bug is back again, this time happening when a piston pushes on the lower half of a door. If it is a normal piston that does it, then the piston can be destroyed and the bottom half of the door works like a normal door.
+
* The door duplication bug is back again, this time happening when a piston pushes on the lower half of a door. If it is a normal piston that does it, then the piston can be destroyed and the bottom half of the door works like a normal door.
 
|}
 
|}
 
|-
 
|-
 
|| 1.7 || June 30, 2011 || <span id="1.7"></span>
 
|| 1.7 || June 30, 2011 || <span id="1.7"></span>
  +
* Added [[pistons]].
 
  +
=== Beta 1.7 ===
 
* Added [[piston]]s.
 
* Fixed clay generation.
 
* Fixed clay generation.
 
* [[Flint and Steel]] or [[redstone]] is now required to trigger [[TNT]].
 
* [[Flint and Steel]] or [[redstone]] is now required to trigger [[TNT]].
* [[Fences]] can be stacked.
+
* [[Fence]]s can be stacked.
 
* Added [[Shears]].
 
* Added [[Shears]].
* [[Redstone wire]] now will connect to a [[repeater]].
+
* [[Redstone Wire|Redstone wire]] now will connect to a [[Redstone Repeater|repeater]].
 
* [[Shears]] can be used to pick up leaf blocks.
 
* [[Shears]] can be used to pick up leaf blocks.
 
* [[Shears]] can be used to shear sheep without hurting them.
 
* [[Shears]] can be used to shear sheep without hurting them.
* [[Sheep]] no longer drop [[wool]] from being punched, only from being killed when they are unsheared.
+
* [[Sheep]] no longer drop [[wool]] from being punched, only from being killed or when they are sheared.
 
* New textures for [[Cobblestone]] and [[Brick]] blocks.
 
* New textures for [[Cobblestone]] and [[Brick]] blocks.
 
* [[Silverfish]] skin was added (for [[#1.8|Beta 1.8]]).
 
* [[Silverfish]] skin was added (for [[#1.8|Beta 1.8]]).
Línea 221: Línea 240:
 
* The gray textures in the breaking animation have been replaced with opacity.
 
* The gray textures in the breaking animation have been replaced with opacity.
 
* Squid can now despawn.
 
* Squid can now despawn.
* Single [[slab]]s now use the bottom half of the full block's texture.
+
* Single [[Slabs|slab]]s now use the bottom half of the full block's texture.
 
* [[Cobweb]] now requires shears or a sword to be broken properly, and drops 1 [[string]] when destroyed.
 
* [[Cobweb]] now requires shears or a sword to be broken properly, and drops 1 [[string]] when destroyed.
 
* The bed side texture has been moved in the texture pack file, as well as the cake texture.
 
* The bed side texture has been moved in the texture pack file, as well as the cake texture.
 
New Bugs:
 
New Bugs:
* Pushing [[leaves]], [[water]], [[lava]], [[lever]]s, [[tall grass]], [[flowers]], [[mushrooms]], [[saplings]], [[dead shrub]]s and [[sugar cane]]s with a piston causes the game to crash. In SMP the server crashes and restarting it doesn't necessarily fix the problem.
+
* Pushing [[leaves]], [[water]], [[lava]], [[lever]]s, [[Grass|tall grass]], [[flowers]], [[mushrooms]], [[saplings]], [[Dead Bush|dead shrub]]s and [[Sugar Cane|sugar cane]]s with a piston causes the game to crash. In SMP the server crashes and restarting it doesn't necessarily fix the problem.
 
* Right clicking [[sheep]] while holding nothing causes the game to crash.
 
* Right clicking [[sheep]] while holding nothing causes the game to crash.
 
* When placing a block, it may be placed invisible, with only its border showing up. The same may happen when removing block, only its ghost will stay. Both these bugs result in crash.
 
* When placing a block, it may be placed invisible, with only its border showing up. The same may happen when removing block, only its ghost will stay. Both these bugs result in crash.
 
|-
 
|-
 
|| 1.6.6 || May 31, 2011 || <span id="1.6.6"></span>
 
|| 1.6.6 || May 31, 2011 || <span id="1.6.6"></span>
  +
* [[Bonemeal]] can grow tall grass and flowers on grass blocks.<ref name="bonemeal">[[notchtweet:75484766924845056|'''Bonemeal grows grass:''' http://twitter.com/notch/status/75484766924845056]]</ref>
 
  +
=== Beta 1.6.6 ===
 
* [[Bone Meal|Bonemeal]] can grow tall grass and flowers on grass blocks.<ref name="bonemeal">[[notchtweet:75484766924845056|'''Bonemeal grows grass:''' http://twitter.com/notch/status/75484766924845056]]</ref>
 
* Added Performance in Video Settings, Options Menu. Can be set to Max FPS, Balanced or Power saver.
 
* Added Performance in Video Settings, Options Menu. Can be set to Max FPS, Balanced or Power saver.
 
* [[Glowstone]] Changes
 
* [[Glowstone]] Changes
Línea 236: Línea 257:
 
** Made [[Glowstone]] drop more loot (2-4 [[Glowstone Dust]]).
 
** Made [[Glowstone]] drop more loot (2-4 [[Glowstone Dust]]).
 
** Made the recipe sizes for creating [[Wool]] and [[Glowstone]] smaller (2x2 instead of 3x3).
 
** Made the recipe sizes for creating [[Wool]] and [[Glowstone]] smaller (2x2 instead of 3x3).
* Removed [[human]]s(?) (mentioned as Herobrine in Notch's patch notes as a joke).
 
 
* The Minecraft: Xbox 360 Edition started from this version's features.
 
* The Minecraft: Xbox 360 Edition started from this version's features.
 
Bug Fixes:
 
Bug Fixes:
* Fixed [[bed]]s not working very well in [[SMP]].
+
* Fixed [[bed]]s not working very well in [[Survival#Survival multiplayer (SMP)|SMP]].
 
* [[Boat]] Fixes
 
* [[Boat]] Fixes
 
** Destroying a [[Boat]] will no longer spawn the player too low, causing them to sometimes fall through the ground.
 
** Destroying a [[Boat]] will no longer spawn the player too low, causing them to sometimes fall through the ground.
Línea 245: Línea 265:
 
** [[Boat]]s falling down into water lose their vertical momentum much faster.
 
** [[Boat]]s falling down into water lose their vertical momentum much faster.
 
* {{key|Shift}}+clicking a [[Tools|tool]] into a chest no longer restores it to new.
 
* {{key|Shift}}+clicking a [[Tools|tool]] into a chest no longer restores it to new.
  +
New Bugs:
 
{| class="collapsible collapsed collapse-button-none"
 
! style="text-align: left" | New Bugs
 
|-
 
|
 
 
* When putting [[torch]]es all around a [[bed]] in SSP, you will not sleep until daytime. (?)
 
* When putting [[torch]]es all around a [[bed]] in SSP, you will not sleep until daytime. (?)
* When [[Pillar Jumping|pillaring]], it is possible to get stuck and repeatedly go into the block below you. If you disconnect and come back, you will be on the block above your head. If you are in the nether and way up near the top, you will skip to on top of bedrock.
+
* When [[Pillar jumping|pillaring]], it is possible to get stuck and repeatedly go into the block below you. If you disconnect and come back, you will be on the block above your head. If you are in the nether and way up near the top, you will skip to on top of bedrock.
* When you disconnect ([[SMP]]) at the bottom of a very high wall and reconnect to the server, sometimes your y position have been increased so you are in the air beside the wall, but you don't fall.
+
* When you disconnect ([[Survival#Survival multiplayer (SMP)|SMP]]) at the bottom of a very high wall and reconnect to the server, sometimes your y position have been increased so you are in the air beside the wall, but you don't fall.
 
* Setting the new server option <tt>view-distance</tt> lower than 10 reduces the spawn rate significantly.<ref>http://www.minecraftforum.net/topic/354266-166-mob-spawn-bug-thread/</ref>
 
* Setting the new server option <tt>view-distance</tt> lower than 10 reduces the spawn rate significantly.<ref>http://www.minecraftforum.net/topic/354266-166-mob-spawn-bug-thread/</ref>
 
* [[Bow#Arrows|Arrows]] fired by [[skeleton]]s originate from above their model.
 
* [[Bow#Arrows|Arrows]] fired by [[skeleton]]s originate from above their model.
|}
 
 
|-
 
|-
 
|| 1.6.5 || May 28, 2011 || <span id="1.6.5"></span>
 
|| 1.6.5 || May 28, 2011 || <span id="1.6.5"></span>
  +
=== Beta 1.6.5 ===
 
* Advanced OpenGL re-added. (Still with same Toggle bug as of 1.5)
 
* Advanced OpenGL re-added. (Still with same Toggle bug as of 1.5)
 
* Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS. Except for the 40 FPS setting, the framerate will only be capped when there are any chunk updates.<ref>http://notch.tumblr.com/post/5945205026/what-the-framerate-limiter-does</ref>
 
* Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS. Except for the 40 FPS setting, the framerate will only be capped when there are any chunk updates.<ref>http://notch.tumblr.com/post/5945205026/what-the-framerate-limiter-does</ref>
Línea 292: Línea 308:
 
* Sometimes blocks will fail to render, creating massive holes on the ground and walls, allowing the player to see caves and dungeons under the map. This probably happens when Minecraft runs out of memory.<ref name="i1204.photobucket.com">http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200639.png</ref><ref name="ReferenceA">http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200700.png</ref>
 
* Sometimes blocks will fail to render, creating massive holes on the ground and walls, allowing the player to see caves and dungeons under the map. This probably happens when Minecraft runs out of memory.<ref name="i1204.photobucket.com">http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200639.png</ref><ref name="ReferenceA">http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200700.png</ref>
 
* Setting Framerate Limit to 40 FPS may increase CPU usage on some computers.<ref>http://img718.imageshack.us/img718/1064/fpslimitfault.png</ref>
 
* Setting Framerate Limit to 40 FPS may increase CPU usage on some computers.<ref>http://img718.imageshack.us/img718/1064/fpslimitfault.png</ref>
* When Dead Shrub (Type of [[tall grass]]) ('''Not Desert Dead Shrubs''') are broken, their particles are gray (no hue).
+
* When Dead Shrub (Type of [[Grass|tall grass]]) ('''Not Desert Dead Shrubs''') are broken, their particles are gray (no hue).
 
* Difficulty may revert to "Easy" when you load a save, at least when you had it previously on "Peaceful."
 
* Difficulty may revert to "Easy" when you load a save, at least when you had it previously on "Peaceful."
 
* Respawn after death results in being stuck until breaking block below. Does not occur at all spawn points.
 
* Respawn after death results in being stuck until breaking block below. Does not occur at all spawn points.
Línea 316: Línea 332:
 
|-
 
|-
 
|| 1.6.4 || May 26, 2011 || <span id="1.6.4"></span>
 
|| 1.6.4 || May 26, 2011 || <span id="1.6.4"></span>
  +
=== Beta 1.6.4 ===
 
Bug Fixes:
 
Bug Fixes:
 
* Attempted fix for CPU usage issue on singleplayer and multiplayer.
 
* Attempted fix for CPU usage issue on singleplayer and multiplayer.
Línea 324: Línea 341:
 
|
 
|
 
* Sometimes when you open a world you can get stuck for a short time (about 0.10 seconds).
 
* Sometimes when you open a world you can get stuck for a short time (about 0.10 seconds).
* Entering and exiting the [[nether]] in SMP resets health bar, but not health.
+
* Entering and exiting the [[The Nether|nether]] in SMP resets health bar, but not health.
 
* Dropped tools, once picked up, disappear after first use.<ref>http://www.youtube.com/watch?v=dqKoRIRP09M</ref> Also if you die your tools can suffer a similar fate. If you shift-transfer such a dropped tool into a chest and back in your inventory, it's like a new-crafted tool without uses.
 
* Dropped tools, once picked up, disappear after first use.<ref>http://www.youtube.com/watch?v=dqKoRIRP09M</ref> Also if you die your tools can suffer a similar fate. If you shift-transfer such a dropped tool into a chest and back in your inventory, it's like a new-crafted tool without uses.
 
* Holding a map in a boat can cause the arms to be misplaced. This can be fixed by exiting the boat, and opening your inventory.<ref>http://img806.imageshack.us/img806/6624/beta164.jpg</ref>
 
* Holding a map in a boat can cause the arms to be misplaced. This can be fixed by exiting the boat, and opening your inventory.<ref>http://img806.imageshack.us/img806/6624/beta164.jpg</ref>
* If a player sleeps in a bed, sometimes the bed is listed as occupied (even though it isn't) and, upon logging out, there is a NullPointerException and the player's .dat file is corrupted. There is an end of stream error when the player tries to log back in and their .dat file needs to be restored from a backup. '''This can be fixed by changing the sleeping value in the player's .dat file from 1 back to 0; this solves the issue and the player can then log back in. (You have to un-gzip the .dat file first, otherwise the file just looks like gibberish)'''
+
* If a player sleeps in a bed, sometimes the bed is listed as occupied (even though it isn't) and, upon logging out, there is a NullPointerException and the player's .dat file is corrupted. There is an end of stream error when the player tries to log back in and their .dat file needs to be restored from a backup. '''This can be fixed by changing the sleeping value in the player's .dat file from 1 back to 0; this solves the issue and the player can then log back in. (You have to un-zip the .dat file first, otherwise the file just looks like gibberish)'''
* If a player crashes in the [[nether]] in SMP, some times when they reconnect, they spawn on top of the [[Nether]]. The only way back is death, or using teleportation.
+
* If a player crashes in the [[The Nether|nether]] in SMP, some times when they reconnect, they spawn on top of the [[The Nether|Nether]]. The only way back is death, or using teleportation.
 
* Sometimes freezes most water into [[ice]] regardless of if its in a snow [[biome]] or not.
 
* Sometimes freezes most water into [[ice]] regardless of if its in a snow [[biome]] or not.
 
* CPU issue fix is still failing, same loop as 1.6.3
 
* CPU issue fix is still failing, same loop as 1.6.3
 
* Sometimes blocks will fail to render, creating massive holes on the ground and walls, allowing the player to see caves and dungeons under the map.<ref name="i1204.photobucket.com"/><ref name="ReferenceA"/>
 
* Sometimes blocks will fail to render, creating massive holes on the ground and walls, allowing the player to see caves and dungeons under the map.<ref name="i1204.photobucket.com"/><ref name="ReferenceA"/>
 
* Achievement display is sometimes off-panel.<ref>http://www.nexon.lv/games/files/minecraft/bugs/1.6.4_achievement_bug.png</ref>
 
* Achievement display is sometimes off-panel.<ref>http://www.nexon.lv/games/files/minecraft/bugs/1.6.4_achievement_bug.png</ref>
* Updating of [[lighting]] due to [[Torches]] and other player instigated sources seems to be even worse.
+
* Updating of [[light]]ing due to [[Torch]]es and other player instigated sources seems to be even worse.
 
* Underground or otherwise enclosed [[Rail]] corners can cause you to clip through wall and lose health.
 
* Underground or otherwise enclosed [[Rail]] corners can cause you to clip through wall and lose health.
 
* Minecarts colliding on the same track will pass through each other or come to a dead stop rather than pushing.
 
* Minecarts colliding on the same track will pass through each other or come to a dead stop rather than pushing.
 
** One Minecart may partially pass through another on a slope, when held by a non-activated booster track.<ref>http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_161614.png</ref><ref>http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_162909.png</ref>
 
** One Minecart may partially pass through another on a slope, when held by a non-activated booster track.<ref>http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_161614.png</ref><ref>http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_162909.png</ref>
** [[Powered Minecart]]s do not push other [[Minecart]]s around.<ref>http://imageshack.us/g/580/20110527085934.png/</ref>
+
** [[Minecart with Furnace|Powered Minecart]]s do not push other [[Minecart]]s around.<ref>http://imageshack.us/g/580/20110527085934.png/</ref>
 
* Exiting a [[Minecart]] or moving from one [[Minecart]] to another will bump the original [[Minecart]] and make it move.
 
* Exiting a [[Minecart]] or moving from one [[Minecart]] to another will bump the original [[Minecart]] and make it move.
 
* [[Fire]] does not show up on a map item.
 
* [[Fire]] does not show up on a map item.
Línea 344: Línea 361:
 
* You are able to travel down through a "closed" [[Trapdoor| Trapdoor/Hatch]] (Under certain circumstances).
 
* You are able to travel down through a "closed" [[Trapdoor| Trapdoor/Hatch]] (Under certain circumstances).
 
* If the player is crouched while saving, he/she will then (when loading the world) spawn an additional 1.62 meters higher, and visibly fall to the ground (unhurt). However, if this occurs while standing under a solid block (such as a low ceiling), then the player will suffer 0.5 hearts of damage from clipping into the block temporarily ("suffocation"). Warning, also occasionally happens even when not crouched! (See [[Talk:Version_history#Bug_Report_for:_Loading.2Fspawning_too_high.2C_.22Bumping_your_head.22_on_load|Bug Report]].)
 
* If the player is crouched while saving, he/she will then (when loading the world) spawn an additional 1.62 meters higher, and visibly fall to the ground (unhurt). However, if this occurs while standing under a solid block (such as a low ceiling), then the player will suffer 0.5 hearts of damage from clipping into the block temporarily ("suffocation"). Warning, also occasionally happens even when not crouched! (See [[Talk:Version_history#Bug_Report_for:_Loading.2Fspawning_too_high.2C_.22Bumping_your_head.22_on_load|Bug Report]].)
* When [[boats]] are submerged, they do not float back to surface.<ref>http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/2011-05-26_200751.png</ref>
+
* When [[boat]]s are submerged, they do not float back to surface.<ref>http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/2011-05-26_200751.png</ref>
 
* All [[TNT#Primed_TNT|TNT-entities]] stay client-side after exploding, until reconnection. (New bug because before just random ones stayed)
 
* All [[TNT#Primed_TNT|TNT-entities]] stay client-side after exploding, until reconnection. (New bug because before just random ones stayed)
 
* {{key|Shift}}+clicking to transfer items to/from chests, dispensers and storage minecarts can result in the game crashing if the items' destination would become full, or if there is no room for the new item.
 
* {{key|Shift}}+clicking to transfer items to/from chests, dispensers and storage minecarts can result in the game crashing if the items' destination would become full, or if there is no room for the new item.
 
* Can't move and can mostly only see sky and sea when server.properties "view-distance" is set above 5. Note that the default is 10.
 
* Can't move and can mostly only see sky and sea when server.properties "view-distance" is set above 5. Note that the default is 10.
* Hostile mobs sometimes spawn when using a [[bed]] even in a well lit room sealed off from outside environments, this appears to possibly be related to the [[lighting]] bug mentioned above (this can be an old bug: see [[:File:Bed Template.png]]). Double doors also cause this to happen, the game somehow ignores one of the doors allowing mobs to spawn inside.
+
* Hostile mobs sometimes spawn when using a [[bed]] even in a well lit room sealed off from outside environments, this appears to possibly be related to the [[light]]ing bug mentioned above (this can be an old bug: see [[:File:Bed Template.png]]). Double doors also cause this to happen, the game somehow ignores one of the doors allowing mobs to spawn inside.
* [[Map (Item)|Craftable maps]] sometimes don't display the correct name, become blank or have gaps.
+
* [[Map|Craftable maps]] sometimes don't display the correct name, become blank or have gaps.
 
* When crafting an item, {{key|Shift}}+clicking may cause different items to be created if the elimination of resources would create a situation in which that item can be crafted. For example, having 1 stone in the top left and two in the top middle and top right, along with two sticks in the middle and bottom middle, {{key|Shift}}+clicking will create a pick and a hoe.
 
* When crafting an item, {{key|Shift}}+clicking may cause different items to be created if the elimination of resources would create a situation in which that item can be crafted. For example, having 1 stone in the top left and two in the top middle and top right, along with two sticks in the middle and bottom middle, {{key|Shift}}+clicking will create a pick and a hoe.
* When riding a [[boat]] with a [[Map (Item)|map]] out, the player sometimes dies for no apparent reason.
+
* When riding a [[boat]] with a [[map]] out, the player sometimes dies for no apparent reason.
 
* Light bugs found in 1.6.2 can now occur in old generated chunks (not only in those generated in 1.6.x).<ref>http://getsatisfaction.com/mojang/topics/bug_1_6</ref>
 
* Light bugs found in 1.6.2 can now occur in old generated chunks (not only in those generated in 1.6.x).<ref>http://getsatisfaction.com/mojang/topics/bug_1_6</ref>
 
* When climbing a ladder in a 1x2 shaft, under certain circumstances, it is impossible to target a block opposite of the ladder. The cursor will repeatedly alternate between the wall and another block, usually the ladder.
 
* When climbing a ladder in a 1x2 shaft, under certain circumstances, it is impossible to target a block opposite of the ladder. The cursor will repeatedly alternate between the wall and another block, usually the ladder.
 
* The corruption of world when running out of memory fix does not always work.
 
* The corruption of world when running out of memory fix does not always work.
* When entering and leaving [[nether]] life is shown incorrectly as full.
+
* When entering and leaving [[The Nether|nether]] life is shown incorrectly as full.
 
* Maps may cause crashes or instability on multiplayer servers. When maps are used the server usually crashes in the same way: CPU usage goes to 100% and short after the server kicks all player and stops responding.
 
* Maps may cause crashes or instability on multiplayer servers. When maps are used the server usually crashes in the same way: CPU usage goes to 100% and short after the server kicks all player and stops responding.
 
* Mushrooms can spread through walls.
 
* Mushrooms can spread through walls.
Línea 365: Línea 382:
 
|-
 
|-
 
|| 1.6.3 || May 26, 2011 || <span id="1.6.3"></span>
 
|| 1.6.3 || May 26, 2011 || <span id="1.6.3"></span>
  +
=== Beta 1.6.3 ===
 
* The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames.
 
* The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames.
 
* The "limit framerate" option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping.
 
* The "limit framerate" option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping.
Línea 371: Línea 389:
   
 
Bug Fixes:
 
Bug Fixes:
* Fixed some block updates not updating [[lighting]] properly under some circumstances by reverting the "don’t always send block data" fix in 1.6.
+
* Fixed some block updates not updating [[light]]ing properly under some circumstances by reverting the "don’t always send block data" fix in 1.6.
 
* Fixed a major CPU load issue in the server where a very tight loop would starve all other threads.
 
* Fixed a major CPU load issue in the server where a very tight loop would starve all other threads.
 
* Fixed [[furnace]]s dropping/duplicating their contents when they change state from lit to unlit or back.
 
* Fixed [[furnace]]s dropping/duplicating their contents when they change state from lit to unlit or back.
Línea 379: Línea 397:
 
|-
 
|-
 
|| 1.6.2 || May 26, 2011 || <span id="1.6.2"></span>
 
|| 1.6.2 || May 26, 2011 || <span id="1.6.2"></span>
  +
=== Beta 1.6.2 ===
 
Bug Fixes:
 
Bug Fixes:
 
* Fixed new item duplication bug
 
* Fixed new item duplication bug
Línea 403: Línea 422:
 
|-
 
|-
 
|| 1.6.1 || May 26, 2011 || <span id="1.6.1"></span>
 
|| 1.6.1 || May 26, 2011 || <span id="1.6.1"></span>
  +
=== Beta 1.6.1 ===
 
Bug Fixes:
 
Bug Fixes:
 
* Fixed item bug when picking up an item with a full inventory causing an infinite number of item pickup animations to play.
 
* Fixed item bug when picking up an item with a full inventory causing an infinite number of item pickup animations to play.
 
|-
 
|-
 
|| 1.6 || May 26, 2011 || <span id="1.6"></span>
 
|| 1.6 || May 26, 2011 || <span id="1.6"></span>
  +
*Added [[Nether]] support to [[multiplayer]].
 
  +
=== Beta 1.6 ===
*Added craftable [[maps (Item)|Maps]].
 
 
*Added [[The Nether|Nether]] support to [[multiplayer]].
 
*Added craftable [[Map]]s.
 
*Added [[trapdoor]]s.
 
*Added [[trapdoor]]s.
*Added [[Tall Grass]] in certain [[biomes]].
+
*Added [[Grass|Tall Grass]] in certain [[biome]]s.
 
**Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
 
**Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
*Added [[Dead Shrubs]] in [[Desert]]s.
+
*Added [[Dead Bush|Dead Shrubs]] in [[Biome#Desert|Desert]]s.
 
*[[Mushrooms]] now spread, albeit slowly.
 
*[[Mushrooms]] now spread, albeit slowly.
 
*New settings in [[Server.properties]]:
 
*New settings in [[Server.properties]]:
Línea 418: Línea 440:
 
**<tt>allow-nether</tt>
 
**<tt>allow-nether</tt>
 
*The lighting on block icons in the inventory has been changed to appear brigher.
 
*The lighting on block icons in the inventory has been changed to appear brigher.
*The [[Jukebox|record player]] now ''supports'' more than 15 different music disks; no additional music disks were added until Minecraft 1.0.
+
*The [[Jukebox|record player]] now ''supports'' more than 15 different music discs; no additional music discs were added until Minecraft 1.0.
 
*Ice now regenerates regardless of whether it’s snowing or not.
 
*Ice now regenerates regardless of whether it’s snowing or not.
 
*Blocks destroyed by other players in multiplayer now show the breaking block particle effect.
 
*Blocks destroyed by other players in multiplayer now show the breaking block particle effect.
*[[Doors]] make sound for other players in multiplayer.
+
*[[Door]]s make sound for other players in multiplayer.
 
*Activated [[dispenser]]s make sounds and trigger particles in multiplayer.
 
*Activated [[dispenser]]s make sounds and trigger particles in multiplayer.
 
*Players stuck in walls will slide towards the nearest gap if there is one.
 
*Players stuck in walls will slide towards the nearest gap if there is one.
 
*{{key|Shift}}+clicking while crafting makes as much as possible and moves it straight to your inventory.
 
*{{key|Shift}}+clicking while crafting makes as much as possible and moves it straight to your inventory.
 
*{{key|Shift}}+clicking something in your inventory will push it directly in your hot bar and vice-versa.
 
*{{key|Shift}}+clicking something in your inventory will push it directly in your hot bar and vice-versa.
*Trying to sleep in the [[Nether]] causes the bed to explode.
+
*Trying to sleep in the [[The Nether|Nether]] causes the bed to explode.
 
*Temporarily disabled Advanced OpenGL due to bugs until 1.6.5.
 
*Temporarily disabled Advanced OpenGL due to bugs until 1.6.5.
 
*It’s no longer possible to build solid blocks on the top layer of the map.
 
*It’s no longer possible to build solid blocks on the top layer of the map.
Línea 481: Línea 503:
 
**Fixed grasscolor.png and foliagecolor.png not being read from texture packs.
 
**Fixed grasscolor.png and foliagecolor.png not being read from texture packs.
 
**Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
 
**Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
  +
*[[Survival#Survival multiplayer (SMP)|SMP]]
*[[SMP]]
 
 
**Fixed IPv6 addresses being parsed wrong.
 
**Fixed IPv6 addresses being parsed wrong.
 
**Fixed network packets being sent unbuffered, causing huge amounts of packets being sent.
 
**Fixed network packets being sent unbuffered, causing huge amounts of packets being sent.
Línea 577: Línea 599:
 
*Walking up or down [[stairs]] is much bumpier than previously (your viewpoint bouncing vertically).
 
*Walking up or down [[stairs]] is much bumpier than previously (your viewpoint bouncing vertically).
 
*Closed [[Trapdoor]]s let rain fall through.
 
*Closed [[Trapdoor]]s let rain fall through.
*[[Maps]] trying to view [[The Void]] will crash the game.
+
*[[Map]]s trying to view [[The Void]] will crash the game.
 
*Glowstone now acts similarly to glass with regards to rails, torches, ladders, doors, etc.<ref>[[notchtweet:74803980491956224]]</ref>
 
*Glowstone now acts similarly to glass with regards to rails, torches, ladders, doors, etc.<ref>[[notchtweet:74803980491956224]]</ref>
 
*Player orientation arrow on maps orients about 15° to the right of actual facing.
 
*Player orientation arrow on maps orients about 15° to the right of actual facing.
 
|}
 
|}
 
|-
 
|-
|| 1.5_02 || April 20, 2011 || <span id="1.5_02"></span>
+
|| 1.5_02 || April 20, 2011 || <span id="1.5_02"></span>
  +
=== Beta 1.5_01(Patch) ===
 
''This was a '''server-only''' update, 1.5_01 remained the current client version''
 
''This was a '''server-only''' update, 1.5_01 remained the current client version''
   
 
Bug Fixes:
 
Bug Fixes:
*Game no longer crashes from "internal server error" created by bugs in 1.5_01's Server in [[SMP]]
+
*Game no longer crashes from "internal server error" created by bugs in 1.5_01's Server in [[Survival#Survival multiplayer (SMP)|SMP]]
 
*Players no longer get the Saving Chunks screen <ref name="SavingChunksCrash"/> when taking something out of the [[Crafting Table]]
 
*Players no longer get the Saving Chunks screen <ref name="SavingChunksCrash"/> when taking something out of the [[Crafting Table]]
   
Línea 597: Línea 620:
 
**Wolves under a glass roof during rain will be perpetually stuck in the "shaking" animation
 
**Wolves under a glass roof during rain will be perpetually stuck in the "shaking" animation
 
*During rain in SMP, the server may disconnect you if you attempt to place or destroy blocks.
 
*During rain in SMP, the server may disconnect you if you attempt to place or destroy blocks.
*[[Wolves]] that were tamed before this update act weird when in contact with water.
+
*[[Wolf|Wolves]] that were tamed before this update act weird when in contact with water.
 
*Minecarts on fire can no longer be put out by nearby water.
 
*Minecarts on fire can no longer be put out by nearby water.
 
|}
 
|}
 
|-
 
|-
|| 1.5_01 || April 20, 2011 || <span id="1.5_01"></span>
+
|| 1.5_01 || April 20, 2011 || <span id="1.5_01"></span>
  +
  +
=== Beta 1.5_01 ===
 
Bug Fixes:
 
Bug Fixes:
*Blocks can now be placed on [[Snow]].
+
*Blocks can now be placed on [[Snow (cover)|snow]].
 
*Rain no longer goes through translucent blocks.
 
*Rain no longer goes through translucent blocks.
*[[Pumpkin]] and [[Jack-O-Lantern]] inventory texture now correctly faces forward.
+
*[[Pumpkin]] and [[Jack 'o' Lantern|Jack-O-Lantern]] inventory texture now correctly faces forward.
 
**[[Pumpkin]]s are no longer worn backward on the player.
 
**[[Pumpkin]]s are no longer worn backward on the player.
 
*Game no longer crashes when rails are placed next to detector rails, or vice versa.
 
*Game no longer crashes when rails are placed next to detector rails, or vice versa.
Línea 617: Línea 642:
 
|
 
|
 
*SMP is severely broken.
 
*SMP is severely broken.
**Many different activities will crash [[SMP]] with an "internal server error".
+
**Many different activities will crash [[Survival#Survival multiplayer (SMP)|SMP]] with an "internal server error".
 
**Taking blocks out of crafting squares gives the player a Saving Chunks crash screen <ref name="SavingChunksCrash"/>
 
**Taking blocks out of crafting squares gives the player a Saving Chunks crash screen <ref name="SavingChunksCrash"/>
 
**Players are unable to place blocks on snow
 
**Players are unable to place blocks on snow
*[[Rain]] and [[Snow]] now fall through [[Water]].
+
*[[Rain]] and [[Snow (cover)|snow]] now fall through [[Water]].
*[[Minecart Track]]s of all types' placement behaves unexpectedly, not properly orienting after placement.
+
*[[Rail|Minecart Track]]s of all types' placement behaves unexpectedly, not properly orienting after placement.
 
*[[Water]] does not change to [[Ice]] while snowing.
 
*[[Water]] does not change to [[Ice]] while snowing.
 
*Levers placed on snow will have the animation like the broken lever: [[Media:Brokenlever.png]] The broken lever will point west.
 
*Levers placed on snow will have the animation like the broken lever: [[Media:Brokenlever.png]] The broken lever will point west.
Línea 627: Línea 652:
 
*Thunder can be heard at the bottom of the world.
 
*Thunder can be heard at the bottom of the world.
 
*Sometimes while {{key|Shift}}+clicking objects into chests, the {{key|Shift}} key gets stuck on.
 
*Sometimes while {{key|Shift}}+clicking objects into chests, the {{key|Shift}} key gets stuck on.
*Torches are lost when attempting to place them in water. Torches simply washed away can still be collected.
+
*Torches are lost when attempting to place them in water. Torches simply washed away can still be collected.
 
|}
 
|}
 
|-
 
|-
 
|| 1.5 || April 19, 2011 || <span id="1.5"></span>
 
|| 1.5 || April 19, 2011 || <span id="1.5"></span>
  +
=== Beta 1.5 ===
 
*Added [[Weather]], including Rain, Snow, and Thunderstorms
 
*Added [[Weather]], including Rain, Snow, and Thunderstorms
 
**[[Pig]]s struck by lighting become a [[Zombie Pigman]].
 
**[[Pig]]s struck by lighting become a [[Zombie Pigman]].
Línea 636: Línea 662:
 
*Added [[Statistics]] and [[Achievements]].
 
*Added [[Statistics]] and [[Achievements]].
 
*New Blocks
 
*New Blocks
**[[Detector rail]] and [[Powered Rail]]
+
**[[Detector Rail|Detector rail]] and [[Powered Rail]]
 
**Birch and Pine/Spruce [[Saplings]]
 
**Birch and Pine/Spruce [[Saplings]]
**[[Web]]
+
**[[Cobweb|Web]]
 
***Cannot exist in the game without inventory hacking until Beta 1.8
 
***Cannot exist in the game without inventory hacking until Beta 1.8
 
*New settings in options:
 
*New settings in options:
Línea 666: Línea 692:
 
*The lighting on portals and ice has been fixed when using Smooth Lighting.
 
*The lighting on portals and ice has been fixed when using Smooth Lighting.
 
*[[Stairs]] are no longer transparent to light.
 
*[[Stairs]] are no longer transparent to light.
*On SMP, the health of [[wolves]] are now synchronized between server and client, causing wolves to only whimper when low on health, opposed to all of the time.
+
*On SMP, the health of [[Wolf|wolves]] are now synchronized between server and client, causing wolves to only whimper when low on health, opposed to all of the time.
 
*Redstone in off state is red again.
 
*Redstone in off state is red again.
 
*Crops hit with water now drop seeds and wheat, as opposed to just wheat.
 
*Crops hit with water now drop seeds and wheat, as opposed to just wheat.
Línea 699: Línea 725:
 
*Weather sounds don't play when fast graphics are used.
 
*Weather sounds don't play when fast graphics are used.
 
*Pine and birch saplings use the original sapling's particles.
 
*Pine and birch saplings use the original sapling's particles.
*Resizing the window (not fullscreen) after typing in the world name and the [[World Generation Seeds|seed]], they both will be reset to "New World" and a blank seed.
+
*Resizing the window (not fullscreen) after typing in the world name and the [[Seed (level generation)|seed]], they both will be reset to "New World" and a blank seed.
 
*Mob Spawn rates seem to have increased by as much as 10 times.<ref>http://www.reddit.com/r/Minecraft/comments/gukds/spawnrate_up_to_the_roof_in_15/</ref>
 
*Mob Spawn rates seem to have increased by as much as 10 times.<ref>http://www.reddit.com/r/Minecraft/comments/gukds/spawnrate_up_to_the_roof_in_15/</ref>
 
*The burning state may remain on [[furnace]]s even though all fuel is consumed, all items able to be smelted are used, or the output-field is full.
 
*The burning state may remain on [[furnace]]s even though all fuel is consumed, all items able to be smelted are used, or the output-field is full.
Línea 708: Línea 734:
 
|}
 
|}
 
|-
 
|-
|| 1.4_01 || April 5, 2011 || <span id="1.4_01"></span>
+
|| 1.4_01 || April 5, 2011 || <span id="1.4_01"></span>
  +
=== Beta 1.4_01 ===
 
* Removed [[Locked Chest|the April Fools' joke]]. However, the locked chests are still obtainable by inventory editing or SMP /give command. They will disappear after a while.
 
* Removed [[Locked Chest|the April Fools' joke]]. However, the locked chests are still obtainable by inventory editing or SMP /give command. They will disappear after a while.
 
Bug fixes:
 
Bug fixes:
Línea 717: Línea 744:
 
* A glitch is present where using a pickaxe on a Mac could crash the game.
 
* A glitch is present where using a pickaxe on a Mac could crash the game.
 
|-
 
|-
|| 1.4 || March 31, 2011 || <span id="1.4"></span>
+
|| 1.4 || March 31, 2011 || <span id="1.4"></span>
  +
=== Beta 1.4 ===
 
* New Minecraft logo (no longer 3D [[cobblestone]] blocks).
 
* New Minecraft logo (no longer 3D [[cobblestone]] blocks).
 
* Added [[Wolf|wolves]] that the player can tame, or kill for no loot.
 
* Added [[Wolf|wolves]] that the player can tame, or kill for no loot.
 
* Added [[Cookie]]s which heal the player for 0.5 hearts.
 
* Added [[Cookie]]s which heal the player for 0.5 hearts.
 
* Sleeping in a [[bed]] now resets your spawn position, though does not work for most users. Apparently, at the moment the spawn point unintentionally only changes if "Leave bed" is clicked and the function is limited to SMP.<ref>[[jebtweet:54832115665207296]]</ref>
 
* Sleeping in a [[bed]] now resets your spawn position, though does not work for most users. Apparently, at the moment the spawn point unintentionally only changes if "Leave bed" is clicked and the function is limited to SMP.<ref>[[jebtweet:54832115665207296]]</ref>
* Sneaking while climbing will hang on to the [[ladders|ladder]], thus being a handy cave tool.
+
* Sneaking while climbing will hang on to the [[ladder]], thus being a handy cave tool.
 
* [[Spider]]s will no longer trample crops and have walking sounds removed.
 
* [[Spider]]s will no longer trample crops and have walking sounds removed.
 
* [[Sheep]] can now spawn in Pink and Brown (however rarely)
 
* [[Sheep]] can now spawn in Pink and Brown (however rarely)
Línea 749: Línea 777:
 
* [[Bed]]s do not act as the spawn point as intended, especially if it changes without reloading the save. In most instances, it is unconfirmed that the spawn point is even changed at all.
 
* [[Bed]]s do not act as the spawn point as intended, especially if it changes without reloading the save. In most instances, it is unconfirmed that the spawn point is even changed at all.
 
* Several light calculation glitches were introduced, which can be seen when destroying or placing a block near tree leaves and other translucent blocks in Fast or Fancy graphics settings, or loading a new chunk that contains overhangs.
 
* Several light calculation glitches were introduced, which can be seen when destroying or placing a block near tree leaves and other translucent blocks in Fast or Fancy graphics settings, or loading a new chunk that contains overhangs.
* Sometimes [[torches]] do not emit light, but can be forced to by placing a light emitting [[torch]] near them. If these [[torches]] are removed, the light will not go away.
+
* Sometimes [[torch]]es do not emit light, but can be forced to by placing a light emitting [[torch]] near them. If these [[torch]]es are removed, the light will not go away.
 
* In SMP, a [[Monster Spawner]] that spawns pigs will spawn client side pigs. Like other client-side glitches, they cannot be attacked and upon a re-join, will vanish.
 
* In SMP, a [[Monster Spawner]] that spawns pigs will spawn client side pigs. Like other client-side glitches, they cannot be attacked and upon a re-join, will vanish.
* In SMP, most (If not all) Redstone Pulsars / Blinkers will not work.(The change time command causes all circuits to malfunction. Server mods that affect server time also seem to affect circuits. Strangely enough, in SSP any mods used to change time will not disrupt circuits in any way.)
+
* In SMP, most (If not all) Redstone Pulsars / Blinkers will not work.(The change time command causes all circuits to malfunction. Server mods that affect server time also seem to affect circuits. Strangely enough, in SSP any mods used to change time will not disrupt circuits in any way.)
 
* Flowing Water will push the player with more force.<ref>[[jebtweet:54822233629138944]]</ref>
 
* Flowing Water will push the player with more force.<ref>[[jebtweet:54822233629138944]]</ref>
 
|}
 
|}
 
|-
 
|-
|| 1.3_01 || February 23, 2011 || <span id="1.3_01"></span>
+
|| 1.3_01 || February 23, 2011 || <span id="1.3_01"></span>
  +
=== Beta 1.3_01 ===
 
Bug fixes:
 
Bug fixes:
 
* Dependencies on Java 1.6 are gone
 
* Dependencies on Java 1.6 are gone
Línea 762: Línea 791:
 
* Fixed item duplication glitch
 
* Fixed item duplication glitch
 
|-
 
|-
|| 1.3 || February 22, 2011 || <span id="1.3"></span>
+
|| 1.3 || February 22, 2011 || <span id="1.3"></span>
  +
=== Beta 1.3 ===
 
* New blocks/items ([[Redstone Repeater]]s, [[Bed]]s)
 
* New blocks/items ([[Redstone Repeater]]s, [[Bed]]s)
 
* Added three new half-size blocks ([[Slabs|Wooden Slab]], Cobblestone Slab, Sandstone Slab)
 
* Added three new half-size blocks ([[Slabs|Wooden Slab]], Cobblestone Slab, Sandstone Slab)
Línea 771: Línea 801:
 
* Ability to toggle between classic lighting and "[[Light#Beta|smooth]]" lighting
 
* Ability to toggle between classic lighting and "[[Light#Beta|smooth]]" lighting
 
* Worlds now use a generic McRegion chunk save format, with built-in auto conversion
 
* Worlds now use a generic McRegion chunk save format, with built-in auto conversion
* While starting a new world, players can choose the world's name and [[World Generation Seeds|seed]] to generate the world from.
+
* While starting a new world, players can choose the world's name and [[Seed (level generation)|seed]] to generate the world from.
 
* More than 5 Worlds possible
 
* More than 5 Worlds possible
 
* Scrollbars added in both the texture pack list, and in the map selection screen
 
* Scrollbars added in both the texture pack list, and in the map selection screen
Línea 780: Línea 810:
 
* In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
 
* In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
 
* [[Sandstone]] is now found at the bottom of naturally generated [[sand]].
 
* [[Sandstone]] is now found at the bottom of naturally generated [[sand]].
* All [[Pressure Plates|pressure plates]] now require two of its materials, instead of 3. [[slabs|Stone slabs]] are now created by using 3 of the materials (see specific block pages for further information)
+
* All [[Pressure Plate|pressure plates]] now require two of its materials, instead of 3. [[slabs|Stone slabs]] are now created by using 3 of the materials (see specific block pages for further information)
 
* Mine time for [[Sandstone]] decreased.
 
* Mine time for [[Sandstone]] decreased.
 
* [[Redstone Wire]] will get darker the farther away it is from a source of power.
 
* [[Redstone Wire]] will get darker the farther away it is from a source of power.
Línea 800: Línea 830:
 
* When right-clicking on a wooden door while holding a bow or fishing rod, arrows will no longer be fired into the door, nor will the fishing hook be cast into the door. (?)
 
* When right-clicking on a wooden door while holding a bow or fishing rod, arrows will no longer be fired into the door, nor will the fishing hook be cast into the door. (?)
 
*Hostile mobs can now be attacked properly in SMP
 
*Hostile mobs can now be attacked properly in SMP
*[[Lapis Lazuli (Ore)|Lapis Lazuli Ore]] now drops 4-8 [[Lapis Lazuli (Dye)|Lapis Lazuli Dyes]] in SMP
+
*[[Lapis Lazuli Ore]] now drops 4-8 [[Lapis Lazuli|Lapis Lazuli Dyes]] in SMP
* [[Bedrock]] and other blocks cannot be removed by tilling [[grass]] or [[dirt]] with a [[hoe]] and placing [[seed]]s anymore.
+
* [[Bedrock]] and other blocks cannot be removed by tilling [[grass]] or [[dirt]] with a [[hoe]] and placing [[Seeds (disambiguation)|seed]]s anymore.
 
|}
 
|}
 
{| class="collapsible collapsed collapse-button-none"
 
{| class="collapsible collapsed collapse-button-none"
Línea 827: Línea 857:
 
|-
 
|-
 
|| Client/Launcher Update<ref>http://notch.tumblr.com/post/3428176687/server-downtime-and-a-new-launcher</ref> || February 21, 2011 ||
 
|| Client/Launcher Update<ref>http://notch.tumblr.com/post/3428176687/server-downtime-and-a-new-launcher</ref> || February 21, 2011 ||
  +
=== Launcher update ===
 
* Updates now voluntary
 
* Updates now voluntary
 
* Official Links added
 
* Official Links added
Línea 832: Línea 863:
 
* Command line support added
 
* Command line support added
 
* Twitter Links added
 
* Twitter Links added
* Ability to choose Minecraft directory location
+
* Ability to choose Minecraft directory location - Edit: Ability to open minecraft directory, the ability to change it, has yet not been implemented, though it was predicted.
 
|-
 
|-
 
|| 1.2_02 || January 21, 2011 || <span id="1.2_02"></span>
 
|| 1.2_02 || January 21, 2011 || <span id="1.2_02"></span>
  +
=== Beta 1.2_02 ===
 
* Skins are now downloaded from Amazon S3 instead of minecraft.net
 
* Skins are now downloaded from Amazon S3 instead of minecraft.net
* [[Lapis Lazuli (Ore)|Lapis Lazuli Ore]] now drops 4 - 8 Lapis Lazuli per block mined (increased from 1) on single player only (Minecraft beta servers have not been affected yet).
+
* [[Lapis Lazuli Ore]] now drops 4 - 8 Lapis Lazuli per block mined (increased from 1) on single player only (Minecraft Beta servers have not been affected yet).
* [[Lapis Lazuli (Ore)|Lapis Lazuli Ore]] can be found at bedrock level.
+
* [[Lapis Lazuli Ore]] can be found at bedrock level.
 
* Ink Sacks have been renamed to "[[Ink Sac]]s".
 
* Ink Sacks have been renamed to "[[Ink Sac]]s".
 
|-
 
|-
 
|| 1.2_01 || January 14, 2011 || <span id="1.2_01"></span>
 
|| 1.2_01 || January 14, 2011 || <span id="1.2_01"></span>
  +
=== Beta 1.2_01 ===
 
* Fixed various blocks acting really weird when placed (rails, torches, and more)
 
* Fixed various blocks acting really weird when placed (rails, torches, and more)
 
* Optimized performance
 
* Optimized performance
Línea 852: Línea 885:
 
|-
 
|-
 
|| 1.2 || January 13, 2011 || <span id="1.2"></span>
 
|| 1.2 || January 13, 2011 || <span id="1.2"></span>
  +
=== Beta 1.2 ===
* New addition [[Charcoal (Item)|charcoal]]
+
* New addition: [[Coal#Charcoal|charcoal]]
 
* [[Note Block]]s (right click to tune, trigger to play)
 
* [[Note Block]]s (right click to tune, trigger to play)
* 15 wool [[dye]]s
+
* 15 wool [[Dyeing|dye]]s
* A new passive water-dwelling mob ([[Squid]]), which drops the new item [[Ink sac]]
+
* A new passive water-dwelling mob ([[Squid]]), which drops the new item [[Ink Sac|Ink Sack]]
 
* New tree types (Birch, Pine)
 
* New tree types (Birch, Pine)
* [[Reed]]s retconned into sugar canes. They still make paper.
+
* [[Sugar Cane|Reed]]s retconned into sugar canes. They still make paper.
 
* A bunch of new [[Crafting#Complete_Recipe_List|crafting recipes]]
 
* A bunch of new [[Crafting#Complete_Recipe_List|crafting recipes]]
 
* One secret useful block ([[Dispenser]])
 
* One secret useful block ([[Dispenser]])
* One secret pretty block ([[Lapis Lazuli (Block)|Lapis Lazuli]])
+
* One secret pretty block ([[Lapis Lazuli Block|Lapis Lazuli]])
 
* [[Cake]]
 
* [[Cake]]
 
* [[Sugar]] - Crafted from [[Sugar Cane]]
 
* [[Sugar]] - Crafted from [[Sugar Cane]]
Línea 867: Línea 901:
 
* Bones can be crafted into [[Bone Meal]].
 
* Bones can be crafted into [[Bone Meal]].
 
* New gray, light gray, and black [[sheep]]. Drop correspondingly colored [[wool]].
 
* New gray, light gray, and black [[sheep]]. Drop correspondingly colored [[wool]].
* [[Tools]] made out of [[wood]], [[stone]], [[iron]], and possibly [[diamond]] have increased durability.
+
* [[Tools]] made out of [[wood]], [[stone]], [[Iron (disambiguation)|iron]], and possibly [[diamond]] have increased durability.
* [[Gold]] tools can remove blocks like [[stone]] and [[wood]] much more quickly than their [[diamond]] counterparts, with the same durability and restrictions as before 1.2.
+
* [[Gold (disambiguation)|Gold]] tools can remove blocks like [[stone]] and [[wood]] much more quickly than their [[diamond]] counterparts, with the same durability and restrictions as before 1.2.
 
* [[Sandstone]]
 
* [[Sandstone]]
* [[Spiders]] can climb up walls.
+
* [[Spider]]s can climb up walls.
* [[Mob Spawner]]s again show a rotating model inside of what they spawn in single player.
+
* [[Monster Spawner|Mob Spawner]]s again show a rotating model inside of what they spawn in single player.
* Wheat [[Seeds (Item)|Seeds]] might be harvested more often when plowing [[grass]] blocks.
+
* Wheat [[Seeds (disambiguation)|Seeds]] might be harvested more often when plowing [[grass]] blocks.
 
* Included the FastRender mod by Scaevolus.<ref>[[jebtweet:25613462411415552]]</ref>
 
* Included the FastRender mod by Scaevolus.<ref>[[jebtweet:25613462411415552]]</ref>
 
* Screenshots can be taken using the {{key|F2}} key without having to first hold down the {{key|F1}} key.
 
* Screenshots can be taken using the {{key|F2}} key without having to first hold down the {{key|F1}} key.
Línea 889: Línea 923:
 
* Falling sand behaves better in SMP
 
* Falling sand behaves better in SMP
 
* Fixed a few crash on load level bugs
 
* Fixed a few crash on load level bugs
* [[Jack-O-Lantern]] now has correct tooltip.
+
* [[Jack 'o' Lantern|Jack-O-Lantern]] now has correct tooltip.
 
* Sheep now visibly lose their wool when hit in SMP.
 
* Sheep now visibly lose their wool when hit in SMP.
 
|}
 
|}
 
|-
 
|-
 
|| 1.1_02 || December 22, 2010 || <span id="1.1_02"></span>
 
|| 1.1_02 || December 22, 2010 || <span id="1.1_02"></span>
  +
=== Beta 1.1_02 ===
 
* Fixed the chest not opening with empty hands bug.
 
* Fixed the chest not opening with empty hands bug.
 
|-
 
|-
 
|| 1.1_01 || December 22, 2010 || <span id="1.1_01"></span>
 
|| 1.1_01 || December 22, 2010 || <span id="1.1_01"></span>
  +
=== Beta 1.1_01 ===
 
* Added a missing font file in the package build.
 
* Added a missing font file in the package build.
 
|-
  +
|| 1.1 (Patch) || December 22, 2010 || <span id="1.1"></span>
  +
=== Beta 1.1 (Patch) ===
  +
* Attempt to patch missing font file.
 
|-
 
|-
 
|| 1.1 || December 22, 2010 || <span id="1.1"></span>
 
|| 1.1 || December 22, 2010 || <span id="1.1"></span>
  +
=== Beta 1.1.0 ===
 
* Fixed "fancy" characters not working in the game by detaching font resources from the code.
 
* Fixed "fancy" characters not working in the game by detaching font resources from the code.
 
* Rewrote leaf decay.
 
* Rewrote leaf decay.
Línea 905: Línea 946:
 
* Fixed players getting spammed with data and getting disconnected in SMP.
 
* Fixed players getting spammed with data and getting disconnected in SMP.
 
* Fixed the item dupe bug in SMP.
 
* Fixed the item dupe bug in SMP.
  +
* Missing font file.
 
 
* A few special events happened on the following specific days (according to system time):
 
* A few special events happened on the following specific days (according to system time):
 
** On the date of Christmas Eve to Boxing Day:
 
** On the date of Christmas Eve to Boxing Day:
Línea 911: Línea 952:
 
*** All players wore a Christmas themed cape.
 
*** All players wore a Christmas themed cape.
 
** On the date of New Year's Eve:
 
** On the date of New Year's Eve:
*** All player wore a purple cape with an 11 on it to celebrate the coming year.
+
*** All players wore a purple cape with an 11 on it to celebrate the coming year.
 
** On the date of New Years Day:
 
** On the date of New Years Day:
 
*** The quote on the main menu said, "Happy New Year!"
 
*** The quote on the main menu said, "Happy New Year!"
 
|-
 
|-
 
|| 1.0.2 || December 21, 2010 || <span id="1.0.2"></span>
 
|| 1.0.2 || December 21, 2010 || <span id="1.0.2"></span>
  +
  +
=== Beta 1.0.2 ===
 
* Fixed problem where game wouldn't run on Macs plus possibly other unknown fixes.
 
* Fixed problem where game wouldn't run on Macs plus possibly other unknown fixes.
  +
*Added Smooth Lighting. (No option to turn it off. Removed in next update due to bugs.)
 
|-
 
|-
 
|| 1.0_01 || December 20, 2010 || <span id="1.0_01"></span>
 
|| 1.0_01 || December 20, 2010 || <span id="1.0_01"></span>
  +
=== Beta 1.0_01 ===
 
* Fixed double chest bug.
 
* Fixed double chest bug.
 
* Fixed rare crash on level load bug.
 
* Fixed rare crash on level load bug.
Línea 927: Línea 972:
 
|-
 
|-
 
|| 1.0 || December 20, 2010 || <span id="1.0"></span>
 
|| 1.0 || December 20, 2010 || <span id="1.0"></span>
  +
  +
=== Beta 1.0 ===
 
* Working server-side inventory. And as a result of that, a whole pile of bugs and issues got fixed.
 
* Working server-side inventory. And as a result of that, a whole pile of bugs and issues got fixed.
  +
** Tools thrown on the ground don't repair themselves anymore.
 
* Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds.
 
* Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds.
 
* Moving too far away from a chest, or having it blow up, closes the inventory screen.
 
* Moving too far away from a chest, or having it blow up, closes the inventory screen.
Línea 938: Línea 986:
 
* Tooltips in inventory - When you mouse over an item, its name appears.
 
* Tooltips in inventory - When you mouse over an item, its name appears.
 
* You can't store things in the inventory crafting fields anymore.
 
* You can't store things in the inventory crafting fields anymore.
* Dungeons are more common (?)
 
 
* New constant [[splash]] text on the main menu: "Finally Beta!"
 
* New constant [[splash]] text on the main menu: "Finally Beta!"
 
New Bugs:
 
New Bugs:
Línea 945: Línea 992:
 
* Game starting problem for some people (especially Mac).
 
* Game starting problem for some people (especially Mac).
 
* Item duplication bug.
 
* Item duplication bug.
  +
* Performance issues due to the new leaf decay algorithm
* watercolor.png is unused.
 
 
|-
 
|-
 
|}
 
|}
Línea 951: Línea 998:
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  +
  +
{{computer versions|Beta}}
   
 
{{Minecraft}}
 
{{Minecraft}}

Revisión del 13:05 29 ago 2014

Historial de versiones/nooficial

Se necesita traducir el contenido de esta página. 
El texto se encuentra en otro idioma, así que puedes colaborar traduciéndolo.

Plantilla:About

Una interrogación (?) indica que la información de la actualización no es segura y, tal vez, puede ser incorrecta.

La fase de desarrollo beta comenzó el 20 de diciembre de 2010 y acabó el 18 de noviembre de 2011. Fue precedido por Alpha y continuado por el lanzamiento oficial de Minecraft.

Notice: Minecraft 1.9 is a term that is used to describe content of Minecraft that came out between 1.8 and the full release of Minecraft 1.0 on 18th November 2011. This is due to the fact that 1.9 never officially came out and its content was only available in pre-releases.

Versión

Versión Fecha en que se añadió Resumen de elementos añadidos
La "actualización del sonido" 3 de noviembre de 2011

This update brought additional and changes to sounds within the /.minecraft/resources folder; the client was not updated.

Sound Update

Sonidos implementados en todas las versiones:

Sonidos implementados de Minecraft 1.0RC1 en adelante:


1.8.1 September 19, 2011

Beta 1.8.1

Bug Fixes:

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+clicking into a full chest/inventory crashing the game fixed.
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+clicking items in and out of a dispenser crashing the game fixed.

New Bugs:

1.8 (Adventure Update) September 15, 2011

Beta 1.8

  • New Mobs.
  • New Blocks
  • New Creative game mode.
  • New features in the terrain generator.
    • Optionally generated structures
    • New, fractal-based biome code; added and removed some biomes while making all of them more vast than before.
      • Rivers flowing through/in between biomes.
      • Ocean Biomes, that are deeper and much more vast than before.
      • Mountain biome
      • Swamp
      • snow in Taiga and Tundra biomes do not generate for technical reasons. They return in Beta 1.9.
    • New ocean floor; random mix of sand, dirt, and clay.
      • Because of this, clay is much more common.
  • New combat Mechanics.
    • Hold-to-charge bows.
    • Critical hits.
    • Players can parry with a sword by holding
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    • Hostile mobs perform attack animations.
    • Mobs killed by players drop tiny flashing Experience Orbs that add to your experience bar.
  • New Food System.
    • There is now a food meter.
      • Food no longer heals directly but indirectly: if the food meter is above 90%, heals Plantilla:Healthbar about every 5 seconds.
    • All food (except Mushroom Stew) are now stackable.
    • Food takes 1.6 seconds to consume, accompanied with an animation.
    • 5 new food items.
    • Eating any raw food or Rotten Flesh has a chance to give the player food poisoning which makes the Hunger bar decrease three times as fast.
  • New seeds for farming: pumpkin seeds and melon seeds that produce Pumpkins and Melons respectively.
  • A new achievement: "Kill a skeleton with an arrow at 50 meters".
  • Added Sprinting
  • Added Ender Pearl
  • Mob changes
    • Passive mobs will randomly flee if attacked by the player or other mobs (such as Wolves).
    • Zombies drop Rotten Flesh instead of Feathers.
    • The snout on pigs now protrude from their head.
    • Skeletons now hold full-size bows.
    • Player-to-mob damage decreased by half a heart.
    • Arrows that hit a mob visually "stick" into the mob rather than just disappear.
      • Skeleton arrows originate from about their eyes to the bow, instead of above the head.
    • Animals no longer despawn which makes it possible to capture them.
  • Shears can now collect Tall Grass and the new Vine
  • New improved lighting
    • Day/night cycles no longer require chunk updates and is a smooth transition
    • The lighting on a block is given a tint based on the most prominent source of light
      • Redish from Non-sunlight light sources
      • Blue from Moonlight
      • Total darkness keeps the same black tint
      • Sunlight gives the same white tint
    • Non-sky based light now gives a very subtle 'flicker'.
  • New Mojang logo splash screen
  • Main Menu/Options changes
    • The Main Menu's background is now an animated scene.
    • The version tag is now displayed on the bottom-left rather than the top-left
    • New sliders for Field of View and Brightness
    • 4 new entries in control list
      • "Attack", "Use Item", and "Pick Block" can now be remapped.
      • Player list in SMP, defaults to
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.
    • The 'Multiplayer join screen' has been improved, mainly with a server list.
  • New texture for Moss Stone to match Cobblestone's.
  • Improved sunrise and sunset.
    • Clouds change color during sunrise and sunset to match the sky color.
    • Horizon, specifically haze changes color more vividly during sunset and sunrise.
  • New particle effects.
    • Performing a critical hit on any mob will cause 'sparks' to fly.
    • Explosion particles are now shockwaves instead of smoke.
    • Tiny stationary bubble particles can be seen when underwater.
    • Fog is now thicker and darker deep underground, and gives off particles. Due to this, the void appears black.
  • Changes with debug-view (
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)
    • Mobs are no longer visibly labeled with their entity ID
    • The world's numeric seed is displayed in a field below player position.
    • Changing fog by hotkey now requires debug-view to be open in addition with pressing
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.
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+Clicking the output item in a crafting square will craft all the items at once, and automatically places them in the inventory.
  • The version tag appears in-game again.
  • User-placed leaf blocks no longer decay.
  • Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
  • Cloud movement syncs with the game's time.
  • Rain and snow both render faster
  • Armor bar moved to above hearts, due to food bar.
  • Both Wooden and Stone pressure plates can now be placed on fences.
  • Improved chest model with a 3D lock.
  • Players with the OP position on a server can switch back and forth between survival and creative mode.[2]
  • The game's coding now allows for mods to more easily change the(map) height.
  • Holding the left mouse button with a weapon will now only swing once.
  • Holding the right mouse button to place blocks is slightly slower than before.

Bug Fixes:

  • The
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+Click crash bug from 1.8pre2 is fixed.
  • Fixed Redstone circuits not working after /time set x glitch is now fixed in SMP.
  • Destroying boats and minecarts now creates particles.
  • Ghast attack sounds are fixed in SMP.
  • The Far Lands had been removed; there is now only void.
1.7.3 July 8, 2011

Beta 1.7.3

Bug Fixes:

  • Corrected a block duplication bug when using pistons.
  • Corrected a redstone torch duplication bug when using pistons.
  • Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign.
  • Ice blocks are now pushed without causing water streams breaking everything.
  • Powered Rails are no longer being powered magically without a power source.
  • Pistons connected to the end of a piston transistor via redstone are now properly closed when the power goes out.
  • Doors no longer create purple particles.
  • Hacking clients can no longer edit texts of placed signs in multiplayer.
  • Changed so that paintings pushed by pistons will pop off.

New Bugs:

  • When two lines of pistons push sand blocks against each other, a duplication bug occurs.
1.7.2 July 1, 2011

Beta 1.7.2

Bug Fixes:

  • Crashed worlds now work again.[3]
  • Disappearing piston fixes.[4]
  • Pistons that caused crashing for multiplayer servers fixed.

New Bugs:

  • When the player opens the inventory while sleeping, the player appears sideways. (When the prior bug was pointing from the camera)
1.7_01 June 30, 2011

Beta 1.7.1

Bug Fixes:

  • Fixed piston bug. Blocks that used to make the game crash in 1.7 now just get removed by the piston.
  • Fixed right clicking on a sheep empty-handed causing game to crash.
  • Worlds crashed are now loadable again.
1.7 June 30, 2011

Beta 1.7

  • Added pistons.
  • Fixed clay generation.
  • Flint and Steel or redstone is now required to trigger TNT.
  • Fences can be stacked.
  • Added Shears.
  • Redstone wire now will connect to a repeater.
  • Shears can be used to pick up leaf blocks.
  • Shears can be used to shear sheep without hurting them.
  • Sheep no longer drop wool from being punched, only from being killed or when they are sheared.
  • New textures for Cobblestone and Brick blocks.
  • Silverfish skin was added (for Beta 1.8).
  • When pressing
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in-game, a value ("F") from 0 to 3 will appear to indicate direction.
  • The gray textures in the breaking animation have been replaced with opacity.
  • Squid can now despawn.
  • Single slabs now use the bottom half of the full block's texture.
  • Cobweb now requires shears or a sword to be broken properly, and drops 1 string when destroyed.
  • The bed side texture has been moved in the texture pack file, as well as the cake texture.

New Bugs:

  • Pushing leaves, water, lava, levers, tall grass, flowers, mushrooms, saplings, dead shrubs and sugar canes with a piston causes the game to crash. In SMP the server crashes and restarting it doesn't necessarily fix the problem.
  • Right clicking sheep while holding nothing causes the game to crash.
  • When placing a block, it may be placed invisible, with only its border showing up. The same may happen when removing block, only its ghost will stay. Both these bugs result in crash.
1.6.6 May 31, 2011

Beta 1.6.6

  • Bonemeal can grow tall grass and flowers on grass blocks.[5]
  • Added Performance in Video Settings, Options Menu. Can be set to Max FPS, Balanced or Power saver.
  • Glowstone Changes
    • Changed the material of Glowstone from "glass" to "stone". This means you need a pickaxe to get resources from it. This also means you can now place redstone, torches, levers, etc. on them.
    • Made Glowstone drop more loot (2-4 Glowstone Dust).
    • Made the recipe sizes for creating Wool and Glowstone smaller (2x2 instead of 3x3).
  • The Minecraft: Xbox 360 Edition started from this version's features.

Bug Fixes:

  • Fixed beds not working very well in SMP.
  • Boat Fixes
    • Destroying a Boat will no longer spawn the player too low, causing them to sometimes fall through the ground.
    • Boats float up to the surface quicker.
    • Boats falling down into water lose their vertical momentum much faster.
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+clicking a tool into a chest no longer restores it to new.

New Bugs:

  • When putting torches all around a bed in SSP, you will not sleep until daytime. (?)
  • When pillaring, it is possible to get stuck and repeatedly go into the block below you. If you disconnect and come back, you will be on the block above your head. If you are in the nether and way up near the top, you will skip to on top of bedrock.
  • When you disconnect (SMP) at the bottom of a very high wall and reconnect to the server, sometimes your y position have been increased so you are in the air beside the wall, but you don't fall.
  • Setting the new server option view-distance lower than 10 reduces the spawn rate significantly.[6]
  • Arrows fired by skeletons originate from above their model.
1.6.5 May 28, 2011

Beta 1.6.5

  • Advanced OpenGL re-added. (Still with same Toggle bug as of 1.5)
  • Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS. Except for the 40 FPS setting, the framerate will only be capped when there are any chunk updates.[7]
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+clicking an item in the crafting window now only moves the crafted item into the player's inventory.
  • Version number no longer displayed while playing. Still visible on title screen and debug screen.
  • Players riding anything or sleeping in anything will stop doing so when they leave the game now.
  • Sneaking effect got decreased. The character's feet looks like it's in the air.
  • It is now possible to climb stairs and slabs while sneaking.
1.6.4 May 26, 2011

Beta 1.6.4

Bug Fixes:

  • Attempted fix for CPU usage issue on singleplayer and multiplayer.
1.6.3 May 26, 2011

Beta 1.6.3

  • The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames.
  • The "limit framerate" option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping.
  • The "limit framerate" option has been reset to "off" for all players, enable it again if you want it.
  • 2 blocks deep water doesn't prevent you from fall-damage anymore. You need at least 3 blocks deep water to fall in.

Bug Fixes:

  • Fixed some block updates not updating lighting properly under some circumstances by reverting the "don’t always send block data" fix in 1.6.
  • Fixed a major CPU load issue in the server where a very tight loop would starve all other threads.
  • Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back.

New Bugs:

  • FPS limiter limits FPS to 41 instead of 40.
  • The fix for the CPU load issue is not working, and still starves all other threads.
1.6.2 May 26, 2011

Beta 1.6.2

Bug Fixes:

  • Fixed new item duplication bug
1.6.1 May 26, 2011

Beta 1.6.1

Bug Fixes:

  • Fixed item bug when picking up an item with a full inventory causing an infinite number of item pickup animations to play.
1.6 May 26, 2011

Beta 1.6

  • Added Nether support to multiplayer.
  • Added craftable Maps.
  • Added trapdoors.
  • Added Tall Grass in certain biomes.
    • Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
  • Added Dead Shrubs in Deserts.
  • Mushrooms now spread, albeit slowly.
  • New settings in Server.properties:
    • view-distance
    • allow-nether
  • The lighting on block icons in the inventory has been changed to appear brigher.
  • The record player now supports more than 15 different music discs; no additional music discs were added until Minecraft 1.0.
  • Ice now regenerates regardless of whether it’s snowing or not.
  • Blocks destroyed by other players in multiplayer now show the breaking block particle effect.
  • Doors make sound for other players in multiplayer.
  • Activated dispensers make sounds and trigger particles in multiplayer.
  • Players stuck in walls will slide towards the nearest gap if there is one.
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+clicking while crafting makes as much as possible and moves it straight to your inventory.
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+clicking something in your inventory will push it directly in your hot bar and vice-versa.
  • Trying to sleep in the Nether causes the bed to explode.
  • Temporarily disabled Advanced OpenGL due to bugs until 1.6.5.
  • It’s no longer possible to build solid blocks on the top layer of the map.
  • Booster tracks are now speedier to offset the loss of glitch-boosters.
  • Fire has been severely nerfed so it spreads slower, and doesn’t spread infinitely.
  • Compressed network traffic more aggressively.
  • Blocks that don’t change appearance when the data changes don’t send block updates when their data changes now.
  • Arrows shot by one player can now be picked up by other players.
  • Minecarts and boats can go through portals, empty or occupied.
  • Water below a layer of source blocks no longer behaves like source blocks.
1.5_02 April 20, 2011

Beta 1.5_01(Patch)

This was a server-only update, 1.5_01 remained the current client version

Bug Fixes:

  • Game no longer crashes from "internal server error" created by bugs in 1.5_01's Server in SMP
  • Players no longer get the Saving Chunks screen [23] when taking something out of the Crafting Table
1.5_01 April 20, 2011

Beta 1.5_01

Bug Fixes:

  • Blocks can now be placed on snow.
  • Rain no longer goes through translucent blocks.
  • Pumpkin and Jack-O-Lantern inventory texture now correctly faces forward.
    • Pumpkins are no longer worn backward on the player.
  • Game no longer crashes when rails are placed next to detector rails, or vice versa.
  • Wolves are less common than in 1.5, but still more common than in 1.4.
  • Blocks cannot be placed back into the output slot of furnaces, thus fixing the statistic exploit.
  • If Minecraft detects a broken save file, it will attempt to recover the world.
1.5 April 19, 2011

Beta 1.5

  • Added Weather, including Rain, Snow, and Thunderstorms
    • Pigs struck by lighting become a Zombie Pigman.
    • Creepers struck by lightning become electrified and will have a much more powerful explosion.
  • Added Statistics and Achievements.
  • New Blocks
    • Detector rail and Powered Rail
    • Birch and Pine/Spruce Saplings
    • Web
      • Cannot exist in the game without inventory hacking until Beta 1.8
  • New settings in options:
    • Ability to change GUI size (Small, Normal, Large, Auto).
    • Advanced OpenGL (Occlusion Culling: doesn't render blocks that the player can't "see", helps performance in cards that support it)
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+clicking on something in a chest will immediately move the selected item(s) into your inventory and vice-versa.
  • Birch and Pine/Spruce trees now drop Birch and Pine/Spruce saplings, respectively.
  • Pigs that die by burning now drop cooked porkchops upon death.
  • Huge performance improvements for old and slow computers.
  • Crafting a ladder now produces 2 ladders to offset the fix of the staggered-ladder exploit.
  • Saplings can now serve as fuel in furnaces; they have the same smelting time as Sticks.
  • Dropped items in flowing water move faster than before.
  • Redstone dust can be placed on snow.
  • Wolves are more common, even in non-taiga/forest biomes.
  • Unarmed damage was increased from Plantilla:Healthbar to Plantilla:Healthbar.
  • Pressing
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will switch between input boxes.
1.4_01 April 5, 2011

Beta 1.4_01

  • Removed the April Fools' joke. However, the locked chests are still obtainable by inventory editing or SMP /give command. They will disappear after a while.

Bug fixes:

  • Beds now act as a respawn point as intended.

New bugs:

  • Although this has been fixed for most players, in certain cases the bed may still fail to save the default spawn point.
  • A glitch is present where using a pickaxe on a Mac could crash the game.
1.4 March 31, 2011

Beta 1.4

  • New Minecraft logo (no longer 3D cobblestone blocks).
  • Added wolves that the player can tame, or kill for no loot.
  • Added Cookies which heal the player for 0.5 hearts.
  • Sleeping in a bed now resets your spawn position, though does not work for most users. Apparently, at the moment the spawn point unintentionally only changes if "Leave bed" is clicked and the function is limited to SMP.[31]
  • Sneaking while climbing will hang on to the ladder, thus being a handy cave tool.
  • Spiders will no longer trample crops and have walking sounds removed.
  • Sheep can now spawn in Pink and Brown (however rarely)
  • Cocoa Beans can be found in Dungeon chests.
  • Wheat grows more quickly compared to 1.3_01
  • The new default hotkey for the inventory is
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.
  • Added new block, Locked Chest, which was an April Fool's gag. It linked to the 'Minecraft Store', but now it has been removed.
  • SMP servers can now have a new world seeded with an option in the Server.properties file.
  • Lots of infrastructure for Statistics lists and Achievements have been implemented.
  • Scale of UI may now be changed in options.txt located in the .minecraft folder.
  • On a fresh install, modded blocks are removed from the map. This excludes modded blocks that are placed into chests.

Bug fixes:

  • Zombies and Spiders now hurt you in all instances (previously could only hurt you if they were 1 block above your location).
  • Client-sided slime spawn on SMP has been fixed.
  • Arm no longer swings when you cannot place a block.
  • Opening and closing the inventory quickly while swinging no longer removes the character 'swinging' animation, which previously made destroying blocks faster (SMP only).
1.3_01 February 23, 2011

Beta 1.3_01

Bug fixes:

  • Dependencies on Java 1.6 are gone
  • Fixed the recent issues on some Macs in which the game would crash when "Singleplayer" button was clicked on
  • Able to connect Client to Minecraft Server 1.3
  • Fixed item duplication glitch
1.3 February 22, 2011

Beta 1.3

  • New blocks/items (Redstone Repeaters, Beds)
  • Added three new half-size blocks (Wooden Slab, Cobblestone Slab, Sandstone Slab)
  • Breaking a block made of two slabs now drops 2 slabs.
  • Slimes have a higher spawn rate
  • New Mojang logo splash screen
  • Graphics settings screen
  • Ability to toggle between classic lighting and "smooth" lighting
  • Worlds now use a generic McRegion chunk save format, with built-in auto conversion
  • While starting a new world, players can choose the world's name and seed to generate the world from.
  • More than 5 Worlds possible
  • Scrollbars added in both the texture pack list, and in the map selection screen
  • Added whitelisting to the server. To use, enter whitelist <cmd> where cmd is on, off, add <player>, remove <player>, list or reload
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and
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are now toggled when pressed.
  • When
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is toggled on, mobs display their unique entity ID numbers over their heads.
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toggles mouse smoothing
  • In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
  • Sandstone is now found at the bottom of naturally generated sand.
  • All pressure plates now require two of its materials, instead of 3. Stone slabs are now created by using 3 of the materials (see specific block pages for further information)
  • Mine time for Sandstone decreased.
  • Redstone Wire will get darker the farther away it is from a source of power.
  • Fewer passive Mobs when on harder modes.
  • Deleting world confirmation changed slightly.
  • Sulphur renamed back to Gunpowder
Client/Launcher Update[34] February 21, 2011

Launcher update

  • Updates now voluntary
  • Official Links added
  • Community Links added
  • Command line support added
  • Twitter Links added
  • Ability to choose Minecraft directory location - Edit: Ability to open minecraft directory, the ability to change it, has yet not been implemented, though it was predicted.
1.2_02 January 21, 2011

Beta 1.2_02

  • Skins are now downloaded from Amazon S3 instead of minecraft.net
  • Lapis Lazuli Ore now drops 4 - 8 Lapis Lazuli per block mined (increased from 1) on single player only (Minecraft Beta servers have not been affected yet).
  • Lapis Lazuli Ore can be found at bedrock level.
  • Ink Sacks have been renamed to "Ink Sacs".
1.2_01 January 14, 2011

Beta 1.2_01

  • Fixed various blocks acting really weird when placed (rails, torches, and more)
  • Optimized performance
  • Added a new painting that was not added in version 1.2
  • Reduced spawn rates a bit
  • Fixed a whole pile of lighting bugs
  • No more ghosts at night
  • Added a temporary fix to get rid of chunk visibility errors.[35]
  • Splash text on the Main Menu returned to normal. (No longer constantly shows the quote "Finally beta!")
  • Slimes were re-added to the game with a very low spawn rate.[36]
1.2 January 13, 2011

Beta 1.2

  • New addition: charcoal
  • Note Blocks (right click to tune, trigger to play)
  • 15 wool dyes
  • A new passive water-dwelling mob (Squid), which drops the new item Ink Sack
  • New tree types (Birch, Pine)
  • Reeds retconned into sugar canes. They still make paper.
  • A bunch of new crafting recipes
  • One secret useful block (Dispenser)
  • One secret pretty block (Lapis Lazuli)
  • Cake
  • Sugar - Crafted from Sugar Cane
  • Default furnaces given new look
  • Bones added to the drop table, exclusively for skeleton archers.
  • Bones can be crafted into Bone Meal.
  • New gray, light gray, and black sheep. Drop correspondingly colored wool.
  • Tools made out of wood, stone, iron, and possibly diamond have increased durability.
  • Gold tools can remove blocks like stone and wood much more quickly than their diamond counterparts, with the same durability and restrictions as before 1.2.
  • Sandstone
  • Spiders can climb up walls.
  • Mob Spawners again show a rotating model inside of what they spawn in single player.
  • Wheat Seeds might be harvested more often when plowing grass blocks.
  • Included the FastRender mod by Scaevolus.[37]
  • Screenshots can be taken using the
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key without having to first hold down the
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key.
  • Iron, diamond, and coal are found in larger amounts (at least) in caves.
1.1_02 December 22, 2010

Beta 1.1_02

  • Fixed the chest not opening with empty hands bug.
1.1_01 December 22, 2010

Beta 1.1_01

  • Added a missing font file in the package build.
1.1 (Patch) December 22, 2010

Beta 1.1 (Patch)

  • Attempt to patch missing font file.
1.1 December 22, 2010

Beta 1.1.0

  • Fixed "fancy" characters not working in the game by detaching font resources from the code.
  • Rewrote leaf decay.
  • Fixed FPS drops in single player.
  • Fixed players getting spammed with data and getting disconnected in SMP.
  • Fixed the item dupe bug in SMP.
  • Missing font file.
  • A few special events happened on the following specific days (according to system time):
    • On the date of Christmas Eve to Boxing Day:
      • The quote on the main menu said, "Merry X-mas!"
      • All players wore a Christmas themed cape.
    • On the date of New Year's Eve:
      • All players wore a purple cape with an 11 on it to celebrate the coming year.
    • On the date of New Years Day:
      • The quote on the main menu said, "Happy New Year!"
1.0.2 December 21, 2010

Beta 1.0.2

  • Fixed problem where game wouldn't run on Macs plus possibly other unknown fixes.
  • Added Smooth Lighting. (No option to turn it off. Removed in next update due to bugs.)
1.0_01 December 20, 2010

Beta 1.0_01

  • Fixed double chest bug.
  • Fixed rare crash on level load bug.

Persistent/New Bugs:

  • Frame rate/performance issues not fully fixed.[38]
  • Disconnects from multiplayer servers due to overflow.
  • Crashes after login on GNU/Linux
1.0 December 20, 2010

Beta 1.0

  • Working server-side inventory. And as a result of that, a whole pile of bugs and issues got fixed.
    • Tools thrown on the ground don't repair themselves anymore.
  • Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds.
  • Moving too far away from a chest, or having it blow up, closes the inventory screen.
  • Fixed /kill.
  • Introduced leaf decay again. It acts differently from before.
  • You can now throw eggs.
    • Throwing an egg has a chance of spawning a chicken.
  • Added super exclusive clan cloaks for Mojang Employees.
    • ...and something else, which is even more rare (DeadMau5 skin only in use on Deadmau5's server).
  • Tooltips in inventory - When you mouse over an item, its name appears.
  • You can't store things in the inventory crafting fields anymore.
  • New constant splash text on the main menu: "Finally Beta!"

New Bugs:

  • When looking in a double chest you can't do anything with the two bottom rows in your inventory.
  • Players get disconnected after a short while on local Minecraft servers.
  • Game starting problem for some people (especially Mac).
  • Item duplication bug.
  • Performance issues due to the new leaf decay algorithm

References

Plantilla:Reflist


  1. http://www.minecraftwiki.net/wiki/Pumpkin_seed#Bugs
  2. notchtweet:85802201267707904
  3. jebtweet:86692109700186114
  4. jebtweet:86766465998520320
  5. Bonemeal grows grass: http://twitter.com/notch/status/75484766924845056
  6. http://www.minecraftforum.net/topic/354266-166-mob-spawn-bug-thread/
  7. http://notch.tumblr.com/post/5945205026/what-the-framerate-limiter-does
  8. http://i22.fastpic.ru/big/2011/0531/4d/4bd0945bf4458d3defbd5962060e284d.png
  9. http://www.youtube.com/watch?v=qLcHGqYCZjE
  10. 10,0 10,1 http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200639.png
  11. 11,0 11,1 http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200700.png
  12. http://img718.imageshack.us/img718/1064/fpslimitfault.png
  13. http://img696.imageshack.us/img696/7698/20110528111555.png
  14. http://pinchaser.com/minecraft/2011-05-28_14.26.13.png
  15. http://www.youtube.com/watch?v=dqKoRIRP09M
  16. http://img806.imageshack.us/img806/6624/beta164.jpg
  17. http://www.nexon.lv/games/files/minecraft/bugs/1.6.4_achievement_bug.png
  18. http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_161614.png
  19. http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_162909.png
  20. http://imageshack.us/g/580/20110527085934.png/
  21. http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/2011-05-26_200751.png
  22. http://getsatisfaction.com/mojang/topics/bug_1_6
  23. 23,0 23,1 23,2 File:SavingChunksCrash.png
  24. http://www.youtube.com/watch?v=6FoFZxQ3bq4
  25. http://www.youtube.com/watch?v=jlJV_6e5nas
  26. http://s1097.photobucket.com/albums/g348/Reazun78/Minecraft/?action=view&current=trapdoortexturebug.gif
  27. notchtweet:74803980491956224
  28. http://www.reddit.com/r/Minecraft/comments/h0ufm/has_anyone_noticed_this_bug_with_mobs_they_cant/
  29. http://www.reddit.com/r/Minecraft/comments/gukds/spawnrate_up_to_the_roof_in_15/
  30. http://imgur.com/IUptM
  31. jebtweet:54832115665207296
  32. jebtweet:53757304130113536
  33. jebtweet:54822233629138944
  34. http://notch.tumblr.com/post/3428176687/server-downtime-and-a-new-launcher
  35. http://notch.tumblr.com/post/2744150759/minecraft-beta-1-2-01-less-bugs-more-framerates
  36. http://getsatisfaction.com/mojang/topics/will_slimes_ever_return_to_minecraft
  37. jebtweet:25613462411415552
  38. http://notch.tumblr.com/post/2390438980/minor-patch-1-0-01-more-bugfixes-tomorrow