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Modo creativo

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Pixel art y otras creaciones hechas en creativo

El modo creativo es uno de los modos de juego principales de Minecraft. Hay dos versiones del modo creativo, una disponible en el juego completo y otra, con el modo creativo clásico, gratuita desde la página web. El modo creativo deja a un lado los aspectos de supervivencia de Minecraft y permite a los jugadores construir y destruir estructuras y mecanismos fácilmente. Originalmente solo se podía jugar en la versión clásica, aunque más tarde volvió a aparecer en la beta.

El modo creativo permite a los jugadores destruir bloques instantáneamente (incluyendo bloques indestructibles, como la piedra base) y volar. Las únicas formas de morir sin herramientas externas es mediante el comando /kill o cayendo al vacío. El número de bloques es infinito y no hay salud ni hambre, además el jugador es inmune. Gracias a esto, los jugadores pueden crear estructuras con mayor facilidad. El modo creativo también se emplea en minideportes, como el spleef.

Jugabilidad[editar]

Once a un jugador Creative mode world is created, if trucos are enabled, it can be changed to a supervivencia or aventura world (or vice-versa) with the /gamemode command. In multijugador, players can be individually changed between game modes with the /gamemode<player> command available to operadores. This means that individual players can play Creative mode (at the operator's discretion) on a Survival map, or vice-versa. El modo de juego puede cambiarse introduciendo creative, c o 1 para el modo creativo, survival, s o 0 para supervivencia o adventure, a o 2 para el modo aventura.

El inventario del modo creativo en la edición de PC.

In Creative, the normal pantalla del inventario is replaced by the pantalla de selección de objetos, which contains almost all blocks and items in a tabbed interface. There is also a search feature. One tab provides a Survival-like inventory, including armadura slots (but is missing the crafting grid). Other tabs include foodstuffs, building blocks, Decorations, etc. Some items behave differently than in Survival mode; for example, empty cubos will never fill with agua or lava, and water and lava buckets never empty, no matter how many times they are used.

El jugador puede recoger los objetos soltados pero, si la barra está llena, estos irán a parar al inventario de supervivencia y no se verán a menos que se cambie de modo.

Se puede volar, para hacerlo hay que pulsar la tecla de saltar dos veces (Plantilla:Tecla por defecto). Use the jump key to go up and the sneak key (default is ⇧ Shift) to go down and the movement keys (default is WASD) to move. The player can disable flying in mid-air by double-tapping Jump again, causing them to drop to the ground. Touching the ground when flying also disables flying. However, getting into a minecart or bed while flying will not disable flying when the player gets out.

Flying very close to the top of a block without touching it will generate footsteps sounds. As flying is much faster than walking, it will generate a lot of footsteps at once. It is also possible to hear wood footstep sounds when hovering right over some non-solid blocks like torches or signs.

The player can obtain items using the pick block key (middle-click by default). Unlike survival mode, the block selected will appear in the player's hotbar even if the block is not already in the hotbar or in the Survival inventory (if it is, then the block will move out of its former slot and io the item in the active hotbar slot, with the size of the stack preserved). In SMP, any item not in the Creative inventory, including both the items above and enchanted items, will briefly appear in the Creative inventory upon being placed in the player's regular inventory, allowing players to duplicate enchanted items. Creative mode also allows item duplication via Item Frames. When on creative putting an item in a frame doesn't cause it to disappear from your hand. Instead a copy is put into the frame. You must switch back to survival to retrieve the item however (or break the block that the frame is attached to). As a player can easily get most blocks from the creative menu itself this is only useful for enchanted items.

Mobs will still spawn like in Survival (including from monster spawners), but are neutral and will not try to attack the player.

Normally indestructible blocks like bedrock and end portal frameblocks can also be destroyed. Going too far into the Void will still kill the player in Creative, but the player can fly around in the Void provided they do not descend below the y coordinate of -64. This, other than the command, is the only way to die in Creative mode.

Blocks that are destroyed by means other than clicking on them (destroying a block it is attached to, or, if it is sand, gravel, or a Dragon Egg and it falls onto any non-solid block) can still be picked up.

If the player is holding a sword in Creative mode, they cannot break blocks.

If the player flies very high above the clouds, it will seem as if there are two suns, when in fact, both the sun and the moon are visible. This is due to the game's limited render distance; changing it will only increase/decrease the height needed to see this.

Some items and blocks are only available in Creative mode, such as spawn eggs.

In Xbox 360 Edition, creating a new Creative Mode world or opening an existing world in Creative Mode will permanently disable Achievements and Leaderboard updates for that particular game, but have no other effects on gameplay. In other words, Achievements and Leaderboard only work in games that have always been in Survival mode. The inventory in Xbox 360 Edition is the same as the PC version.

Representation in level.dat[editar]

To change the GameType in the level.dat it has to be opened with something like NBTedit:

As of 1.2.1, the code is now different. You'll find the String "GameType" in clear text followed by 0x000000:

Survival:  0
Creative:  1
Adventure:  2
Spectator:  3

Missing blocks and items[editar]

There are several in game blocks that do not appear in the item select menu, including but not limited to:

Note: Using pick block on these blocks doesn't give them except Command Blocks and Barriers. Using it on Huge Mushroom blocks give the respective small mushroom, farmland gives dirt, using pick block on a portal block, Mob spawner, or Dragon Egg does nothing. However, they can be obtained with the .

Creativo clásico[editar]

This version is outdated.
However, the game is still available for free, online.
A village made in Classic Creative

Classic Creative can be reached by going to https://minecraft.net/classic and clicking on the 'singleplayer' or 'multiplayer' links.

For obvious reasons, any blocks added in the full release, Beta, Alfa, Infdev, Indev, or Survival Test cannot be accessed. In order to play classic creative multiplayer you must be logged into your Minecraft account.

Many of the blocks have been re-textured since. Many abilities on servers were lost as Creative and Survival became separate. ( , etc.)

Vídeo[editar]

Modo creativo/vídeo

Historial[editar]

The Creative mode item selection screen prior to 12w21b
Preclásica
May 10, 2009 From the beginning, Minecraft was a sandbox creative building game.
Clásica
0.24 Removed creative mode, added survival features.
0.28 Creative mode update, restored creative mode to Classic.
Indev
0.31 Removed creative mode again, was replaced by Survival.
Beta
1.8 Separate Creative mode released in the Adventure Update alongside Survival.
Lanzamiento oficial
1.3.1 12w16a Cheats allow switching between Survival and Creative modes without mods or editors.
12w21b The tabbed inventory window is added; previously, there was a single list of blocks and items, with no access to the survival inventory (except when using crafting tables or similar blocks).
12w22a Armor slots, crafting grid, and a delete item feature are added to the survival inventory.
Potions are added to the creative inventory. However, the potion of instant health is missing.
1.3.1-pre The crafting grid was removed from the survival inventory tab because of a duplication bug.
1.4.2 12w38a Added Healing and Harming potions to the creative inventory.
1.5 13w09c All potions have been categorized in the Brewing menu.
1.6.1 13w17a Added extra tooltip info in the search tab for the creative inventory.
13w18a Hostile mobs no longer follow players when hit in Creative mode (with the exception of Spiders, Cave Spiders, Zombie Pigmen & Endermen).
Creepers do not explode when hit in Creative mode.
13w25b It is no longer possible to break blocks with a sword in Creative mode.
13w26a Experience levels no longer appear in Creative mode. Previously, experience would be hidden but experience levels would show. Now, this is no longer the case.
1.7.2 13w36a The displayed item for the 'Decoration Blocks' tab in the Creative menu has been changed to a Peony plant.
1.7-pre Spiders, Cave Spiders, Zombie Pigmen & Endermen are no longer provoked when attacked by the player while in Creative Mode.
1.8 14w06a Players in Creative mode can make barriers visible by holding a barrier in their hand.
14w07a Players can create a copy of a block entity in their hotbar, including all NBT data, with ctrl+Pick Block key (ctrl+middle mouse button by default).
14w10a Players in Creative mode can now damage entities even if they are flagged invulnerable.
Pocket Edition alfa
0.2.0 Players can now choose between creative and survival mode added.
Edición de consola
TU5 Added creative mode.
TU6 Added a quick command to clear the hotbar in Creative mode. (X Button)

Problemas[editar]

Los problemas relacionados con "modo creativo" se mantienen en el rastreador de problemas. Informad (en inglés) en esta página sobre los errores que encontréis.

Curiosidades[editar]

  • El vacío en el modo creativo es impenetrable. Tan solo puedes verlo desde la última capa, bajo la piedra base.

Véase también[editar]