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Plantilla:Translation category

Starting on November 22, 2013,[1] Mojang began to publicly release testing versions of full updates to Android users who opt into the beta program, in order to get major feedback, especially for bug reporting. This enabled the official updates to be considerably more stable.

To download the beta builds, you must join the Minecraft PE Beta Community on Google Plus. Development updates appear as normal updates in the Play Store. As SMP only works with devices of the same version, using the pre-release means that you can only enter servers who have the same development build. If you decide to opt-out of the testing, you can do so on the Google Play beta opt-out page, and the official release of Minecraft Pocket Edition can be installed to your device again.


Alfa 0.9.0[editar | editar código]

Version Release date Summary of changes
0.9.0 Alfa build 12 (RC4) June 30, 2014

Tweaks:

  • Batched SetEntityMotion, EntityPos and HeadRotation packages (down from 3000 packages per sec to 150)

Bug Fixes

  • Crash with deleted chunks
  • A memory corruption
  • Issue on Android that didn't reuse graphics buffers correctly, caused weird triangles and holes
  • Crash when loading a world where the player was riding
  • Crash with exiting worlds while riding
  • Syncronization issues with mutliple players in multiplayer
  • Entities was incorrectly added on the client
  • Multiple bugs with tile entities on clients
  • Spawn location on clients
  • Reseting spawn location would put players on roofs
  • Interact buttons now work in multiplayer
  • Placing rails was broken on clients (wrong direction)
  • Chests have been fixed for clients
0.9.0 Alfa build 11 (RC3) June 27, 2014

Tweaks:

  • Blocks destroyed as a result of other blocks being destroyed (topsnow, grass, etc) emit destruction particles too
  • Added jungle wood slab recipe
  • Sand does not fall anymore through wall signs
  • Added Hardened Clay recipe for furnaces
  • Added Stained Clay recipe to the workbench

Bug Fixes

  • Added baked potato's name
  • Fixed black artifacts on Villagers
  • Fixed young mobs having the same hitbox as adults
  • Creepers can now be ignited again
  • Fixed black artifacts on particles from doors, torches, etc
  • Fixed bed particles
  • Fixed explosions in multiplayer
  • Doors are now synchronized correctly in multiplayer
  • Fixed a pretty bad memory leak in multiplayer, on clients

Known Bugs

  • Sometimes chunks only containing transparent blocks don't render until interacted with
  • Sometimes entities degenerate into strange bunches of triangles
  • Several issues with multiplayer
0.9.0 Alfa build 10 (RC2) June 26, 2014

Tweaks:

  • Way less melons in jungles
  • Made ladder collision box slightly thinner

Bug Fixes

  • Can now place things on top of fences and walls
  • Can now destroy blocks behind signs and torches
  • Fixed some issues with leaves
  • Mob spawners don't ignore torches anymore
  • Cacti can't be placed next to each other anymore
  • Leaves' and tall grass destroy particles are not grey anymore
  • Fixed a potential and very random crash
  • Fixed some situations where liquids could stop flowing
  • Fixed spawn position in multiplayer
  • Tabs in the Creative inventory don't have a small offset anymore

Known Bugs

  • Sometimes chunks only containing transparent blocks don't render until interacted with
  • Sometimes entities degenerate into strange bunches of triangles
0.9.0 Alfa build 9 (RC1) June 25, 2014

Tweaks:

  • Mob spawners now emit light
  • Creepers and Skeletons now use the old AI again
  • Tame and sit interact button for wolves
  • Crafting screen no longer switches to the next recipe when you can't make the current one

Bug Fixes

  • Crash with wolfs
  • Crash when removing blocks under rails
  • Blocks placed where player was standing
  • Wrong spawn location
  • Entites are now more reliably saved
  • Crafting of unlitmied number items
  • Missing smooth lighting on top snow and carpets
  • Wolfs moving around while sitting
  • Offspring was untamed in certain cases
  • Creepers floating above the ground
  • Wrong collar color on wolves
  • The interact button is now only "pressed" when released
  • Black borders on particles when destroying torches

Known Bugs

  • Sometimes chunks only containing transparent blocks don't render until interacted with
  • Sometimes entities degenerate into strange bunches of triangles
0.9.0 Alfa build 8 June 24, 2014

Tweaks:

  • Faster texture loading (should not get stuck anymore)
  • The developers no longer write the player tag to level.dat
  • Enderman damage is now the same as PC

Bug Fixes:

  • Fixed two crashes in furnace
  • Fixed an infinite loop (game would hang) when loading a world with a fully empty column
  • You can now interact with all blocks again
  • Grass now correctly spreads to dirt blocks again
  • Immersive mode should now work correctly
  • Fixed wolves not remembering their sit state
  • Leaves don't turn to wood anymore
  • Furnaces now show the progressbar when moving items again
  • Now using the correct spawn location for old worlds
  • Mobs don't run at you anymore in Creative
  • Zombies and Spiders now use the new AI

Known Bugs:

  • Sometimes chunks only containing transparent blocks don't render until interacted with
  • Sometimes entities degenerate into strange bunches of triangles
  • Crafting screen still have some bugs with duplication bugs and stuff
  • You can still place a block where you are standing
  • Torch destruction particles still have black borders
0.9.0 Alfa build 7 June 23, 2014

Tweaks:

  • Preloading limited worlds to reduce stuttering
  • Made villages more common
  • Selecting the correct start tab of the Creative inventory
  • The Survival inventory now defaults to the Crafting screen when interacting with crafting tools
  • Removed the portal ender frame with eye from the Creative inventory
  • Increased network protocol version (can't connect with build 6 or older)

Bug Fixes:

  • Fixed another crash bug in the Furnace
  • The game doesn't spawn a huge number of mobs anymore
  • Fixed spawning outside of limited worlds' bounds
  • Fixed spawn location on clients
  • It is now possible to destroy a transparent block without hitting the block behind it
  • Ladders, torches etc can now be placed close to (intersecting) the player
  • The furnace inventory should correctly refresh
  • Fixed duplicate join message on the server
  • Fixed rendering bugs in the Survival armor screen

Known Bugs:

  • Sometimes chunks only containing transparent blocks don't render until interacted with
  • When starting up the game, it might hang for a couple of seconds before loading a world
  • Sometimes entities degenerate into strange bunches of tri
0.9.0 Alfa build 6 June 19, 2014

Tweaks:

  • Lighting from torches is brighter and more PC-like

Bug Fixes:

  • Fixed a crash when destroying a block under a rail
  • Chunks now always update when the sky light changes
  • Vines now work correctly
  • Drip particles no longer have a black outline
  • Made terrain rebuilding more stable under frequent updates (TNT, falling sand,...)
  • Mooshrooms can breed
  • The status of the player is reset when it dies (eg. on fire)
  • Close button on chests works again
  • Items are no longer placed in the [...] slot
  • Grass tiles now decay under other blocks
  • Crafting signs now yields 3 units
  • Fixed many artifacts on doors
  • End portal frame is now visible when held

Known Bugs:

  • Sometimes, way too many mobs spawn on the surface!
  • Sometimes chunks only containing transparent blocks don't render until interacted with
  • When starting up the game, it might hang for a couple of seconds before loading a world
  • Tall grass spawns on gravel
  • Tall grass can be seen floating
  • Hardened clay blocks can't be smelted
  • Wolves collars are black when tamed
  • TNT and creepers do not take ground damage once exploded
  • Double chests look like two single chests next to each other
  • Doors are glitched
  • Incorrect torch particles
  • Stone bricks can be crafted from cobblestone as well as stone (may not be a bug)
  • When breaking the block underneath a door, you don't get the item
  • Sometimes (when entering old worlds) the game will crash
  • When you sit dogs down they follow you when exiting and re-opening the world
  • Sometimes weird graphical lines appear on the screen
0.9.0 Alfa build 5 June 18, 2014

Tweaks:

  • Loading textures in the background to avoid hiccups at runtime
  • Tall grass is not flammable anymore
  • Added a recipe for Emeralds
  • Compiled LevelDB with more optimizations
  • Somewhat faster torch placing
  • Improved (again) block breaking particles
  • Optimized rendering of particles

Bug Fixes:

  • Fixed Multiplayer
  • Fixed a crash in Explosion
  • The sky doesn't become dark anymore when swimming/exploring shallow caves
  • Fixed water not creating obsidian when generated with the world
  • Fixed incorrect light updates
  • Fixed TNT not rebuilding graphics
  • Fixed TNT not exploding other TNT
  • Can now spawn Redwood trees from spruce sapling
  • Fixed black faces on fences, doors and trapdoors next to walls

Known Bugs:

  • Sometimes, way too many mobs spawn on the surface
  • Sometimes chunks only containing transparent blocks don't render until interacted with
  • When starting up the game, it might hang for a couple of seconds before loading a world
0.9.0 Alfa build 4 June 13, 2014

Tweaks:

  • Made Spiders 100% more "crawly" - the animation for spiders is now twice as fast

Bug fixes:

  • "Saving" bug has been fixed
  • Fixed item in hand bug
  • Fixed shadow of entities
  • Fixed trap doors and smooth shading
  • Fixed rendering issues with Lilly pads
  • Sand will no longer fall through Signs and Cobwebs
  • Top of Doors should now play the opening sound
  • End Portal Frame is now added to creative menu
  • Removed one of the duplicate Iron Bar recipes
  • Fixed recipes for Mushroom Soup and Pumpkin Pie
  • Grass and leaves are now rendered underwater
  • Villages are now placed more sparsely (The old ones should disappear when creating a new world)
  • You can now feed wolves correctly
  • Added nicer destroy particles to blocks
  • Giant Mushrooms should drop Mushrooms now (instead of Giant Mushroom blocks)
  • Top slab should not cause rendering issues anymore

Known Bugs

  • Looking horizontally in a jungle causes extreme lag
0.9.0 Alfa build 3 June 11, 2014

Tweaks:

  • Lily pads are now brighter in the inventory
  • Sheep now eat tall grass
  • No more village skyscrapers
  • Added dye recipes for all flowers
  • The low memory render distance now has an additional tick

Bug Fixes:

  • Zombies not targeting players
  • Crash when generating lava
  • Lava lighting
  • Water intersecting by caves would be stuck in air
  • Spiders would instantly attack when you hit them
  • Savanna and dark oak could be crafted into each other's planks
  • Top of doors not opening and closing
  • Potential crash when placing blocks at y 127
  • Enderman should now have sounds
  • Emerald blocks were put into decorations
  • The smooth stone variants now require the correct stone type
  • Top snow is now destroyed when the block underneath is destroyed
  • Granite, diorite and andesite drops...again
0.9.0 Alfa build 2 June 10, 2014 Tweaks:
  • Creative inventory
  • Added sounds to all new mobs (Villagers, Slimes, Wolves, Endermen)
  • Endermen now teleport out of the way of arrows

Bug Fixes:

  • Worlds don't get stuck anymore during loading
  • Fixed a subtle crash + world corruption
  • Fixed a possible crash on quit
  • Removed the horrible grey quad on split controls
  • Crops don't flicker anymore while walking
  • Added name to Podzol
  • Desert villages are now made of sandstone
  • Fire dies out faster in Jungle and Roofed Forest (to prevent runaway fires)
  • Fixed black borders in Flat Worlds on Chunk
  • Red sand doesn't transform anymore in normal sand when falling
  • Mobs aren't blue anymore when render distance 64 is selected
  • Putting glowstone under blocks doesn't rotate their texture anymore
  • Mushrooms don't glow anymore
  • Diorite, Granite and Andesite drop the correct resource type
  • Dark oak and Acacia leaves and trunks now catch fire
  • You can now place torches on Mob Spawners
  • Mob Spawners are saved now

Known Bugs:

  • You have two Villager Spawn Eggs instead of one in Creative Inventory
  • TNT doesn't destroy Sandstone.
0.9.0 Alfa build 1 June 9, 2014 Additions:
  • Unlimited worlds.
  • New culling algorithm.
  • New culling of clouds.
  • Tile entities are saved differently.
  • New falling mechanics for sand and gravel.
  • New insta ticking of water and lava.
  • New world generation features:
    • Boulders
    • Ice patches
    • Ice spikes
    • Lakes
    • Double plants
    • Tall Grass
    • Jungle trees
    • Mega Jungle trees
    • Mega Spruce trees
    • Acacia trees
    • Huge mushrooms
    • Lilypads
    • Vines
    • Melons
    • Pumpkins
    • Dead bushes
    • Dungeons
    • Desert wells
    • Fallen logs and stumps
    • Emerald ore
    • Caves
      • Lava at the bottom of caves
      • Caves in desert and mesa
    • Strongholds
    • Villages
      • Villagers
    • Abandoned mine shafts
    • Superflat world type
    • "New" mob spawning.
    • Updated light generation.
    • Grass and foliage colors for different biomes.
    • Water color for swamps.
  • New and updated biomes:
    • Desert
    • Extreme hills
    • Forests
    • Redwood taiga
    • Roofed forests
    • Jungle
    • Savannah
    • Mesa
    • Mushroom island
    • Taiga
    • Deep ocean
    • Swamps
  • New blocks:
    • Podzol
    • Mycelium
    • Huge mushroom blocks
    • Cocoa
    • End portal frame
    • Double plants
    • More stairs/slabs for new wood types
    • Dark Oak and Acacia wood
    • Dark Oak and Acacia leaves
    • Slime, Endermen, Mooshroom, Wolf, Silverfish and Zombie Pigman spawn eggs
    • Stained clay (In all its 16 colors)
    • Lilypad
    • New flowers
    • Red sand
    • Hardened clay
    • End stone
    • Granite
    • Diorite
    • Andesite
    • Emerald block
    • Emerald ore
  • New leveldb based saving format.
  • New entity handling.
  • New crafting screen.
  • Remade network code (mostly the same packages but new system).
  • New interact button (to make the game easier for new players).
  • New mobs:
    • Slimes
    • Endermen
    • Wolves
    • Mooshrooms
    • Silverfish
  • New AI:
    • Spiders
  • New leaf rendering.
  • Added more spawn eggs in creative.
  • Added immersive mode for Android.
    • Only Android 4.4 KitKat
      • You can have it in other versions with 3rd party-apps
  • Added drip particles for water and lava.
  • Updated create world screen - now includes Superflat, Infinate and 'old' world types.

Tweaks:

  • Correct name for stairs, slabs and spawn eggs.
  • Beds no longer gives full health in normal difficulty.
  • Smooth lighting added for:
    • Beds
    • Fences
    • Walls
    • Cobweb
    • Chests
    • Leaves
  • Smooth lighting removed for:
    • Glowstone
    • Glass
    • Jack 'o' lanterns
  • Improved performance of TNT.
  • Prettier clouds.
  • The fog is darker underground.

Known Bugs:

  • The block highlight flickers (z-fights) when more than 10k blocks distant from spawn.
  • Changing the view distance while in a world might crash the game.
  • If players walk too far from each other in multiplayer, they can't see each other anymore.
  • Multiplayer is a bit fragile. Please test it and report all issues to us!
  • The LevelDB save format + upgrading of old maps. Please report any data corruption!
  • Crashes in general - uncommon and random crashes might still happen.
  • Durability bar on tools is displayed in the middle of the icon
  • Sky changes color when underwater or after respawn
  • Glass texture issues
  • High spawn rate of mobs at night
  • Door issues
  • Flat world rendering issues
  • Red sand turning into normal sand
  • No sounds from mobs
  • Swimming slimes
  • Endermen bugs
  • Various blocks (snow, grass, trees) being rendered sideways.
  • No Villager egg
  • Mining new blocks gives you cobblestone.

References[editar | editar código]

  1. https://mojang.com/2013/11/android-beta-program-for-minecraft-pe/